temabai

Russia
On FACEIT since 2025 103 matches tracked 21 matches in 30 days
Last updated:

How does temabai play?

Rating 0.98 K/R 0.71 ADR 82.0 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 103 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 22%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 44%−6 pp · Ø 50% better than 9%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (47%).

Headshot rate 39%−8 pp · Ø 47% better than 10%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 0.97−0.02 · Ø 0.99 better than 38%
Pistol kills per match 2.1
Knife kills 2 in 103 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so clearly below the average (13.1%).

2K rounds 11.5%−1.6 pp · Ø 13.1% better than 13%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 64%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 8x 4K, 0 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 42%+6 pp · Ø 36% better than 91%
Utility damage per round 6.0+1.8 · Ø 4.2 better than 88%
Enemies flashed per round 0.26−0.01 · Ø 0.27 better than 50%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +3 pp, ELO +94
= Stayed the same
K/R at 0.72, Rating at 0.99, ADR at 81.8, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.72 (at the start 0.70). Right on the average (0.72).

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −58 ELO
26 matches · 35% win rate
On Dust 2 −54 ELO
40 matches · 63% win rate

temabai loses the most ELO in match 1 of the day: −58 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 1.68 · Dust 2
  3. Most kills in a match: 42 · Ancient

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
63% better than 87%
0.70 better than 39%
79.6 right on the average
1.00 better than 46%
44% of 153 duels better than 19%
28% of 25 situations better than 21%
Mirage28
39% better than 14%
0.72 right on the average
83.9 better than 72%
0.92 better than 19%
48% of 145 duels better than 36%
60% of 10 situations better than 94%
Ancient11
55% -
0.71 -
77.7 -
0.98-
33% of 48 duels -
29% of 7 situations -
Anubis8
25% -
0.73 -
83.7 -
0.98-
41% of 27 duels -
17% of 6 situations -
Inferno7
57% -
0.79 -
92.3 -
1.14-
52% of 31 duels -
0% of 2 situations -
Nuke7
29% -
0.75 -
85.5 -
1.00-
42% of 24 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How temabai plays

Across 103 matches temabai averages K/R 0.71, ADR 82.0 and a rating of 0.98. Biggest strength: Utility hit rate at 42%, better than 91% of level 8 players. Most room to improve: Opening duels won at 44%, better than only 9% of level 8 players. Averages 15.6 kills per match with 39% headshots. The strongest map is Dust 2 with a 63% win rate in 40 matches. In 33 of 103 matches the rating was 1.10 or higher (32%), in 43 it was below 0.90. In 62 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 1.06. temabai loses the most ELO in match 1 of the day (−58 ELO, win rate 35%). Things go best in match 2 of the day (−24 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, −24 ELO. Improved over the last three months: Headshots +3 pp, ELO +94. Unchanged in recent months: K/R at 0.72, Rating at 0.99, ADR at 81.8, Win rate at 50%. Last 30 days: 21 matches, win rate 57%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.