tedkata-
How does tedkata- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average2.5 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average60% headshots and so well above the average (53%).
Impact
Average2.6 MVPs per match and so clearly above the average (2.4).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.97. Last 3 months unchanged at 0.76. Just above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.46. Last 3 months: 1.12 (at the start 1.09). Clearly above the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 95.1. Last 3 months: 79.2 (at the start 79.6). Just below the average (80.9).
Share of headshot kills
Best month: June 2026 with 63%. Last 3 months: 58% (at the start 62%). Clearly above the average (53%).
Matches won (win rate)
Best month: October 2026 with 77%. Last 3 months: 54% (at the start 56%). Just above the average (53%).
Best month: October 2026 with 3,123. Last 3 months: 3,123 (at the start 3,046).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 200 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
tedkata- loses the most ELO on Anubis: −61 ELO, 49% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Anubis
- Highest rating in a match: 2.19 · Anubis
- Most kills in a match: 45 · Anubis
Maps in detail
from the last 200 matchesCompared with players on the same level who have at least 15 matches on the map.
How tedkata- plays
Across 200 matches tedkata- averages K/R 0.76 and ADR 79.4; the rating across the 170 rated matches is 1.11. Biggest strength: Deaths per round at just 66% (lower is better), better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 60% headshots. The strongest map is Ancient with a 63% win rate in 24 matches. In 85 of 170 matches the rating was 1.10 or higher (50%), in 47 it was below 0.90. In 105 matches with detailed stats: 17 4Ks and 6 aces. Best month by rating: September 2026 at 1.46. tedkata- loses the most ELO on Anubis (−61 ELO, win rate 49%). Things go best in match 1 of the day (+178 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +178 ELO. Improved over the last three months: ELO +77. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.12, ADR at 79.2, Win rate at 54%. Last 30 days: 55 matches, win rate 76%, net ELO +89.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.