tatiana606

Ukraine
On FACEIT since 2024 307 matches tracked 174 matches in 30 days
ELO ▲ 159
2,628
30-day peak: 2,814
Rank EU
#30,068
Ukraine #1,456 in Ukraine
Last updated:
Next update possible in 1h 31m

How does tatiana606 play?

Rating 0.96 K/R 0.70 ADR 78.4 from 307 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 307 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 29%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (223 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 48%−4 pp · Ø 52% better than 19%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.04).

Headshot rate 45%−6 pp · Ø 51% better than 19%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 0.95−0.09 · Ø 1.04 better than 15%
Pistol kills per match 2.5
Knife kills 5 in 307 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.4).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 28%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 20%
MVPs per match 1.9−0.5 · Ø 2.4 better than 7%
4Ks and aces 31x 4K, 4 aces in 223 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 26%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 57%
Deaths per round 74%+2 pp · Ø 72% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.06, Win rate +9 pp, ELO +175
= Stayed the same
ADR at 78.9
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.73. Last 3 months: 0.71 (at the start 0.66). Slightly below the average (0.74).

Patterns

From the last 307 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −76 ELO
45 matches · 42% win rate
On Dust 2 −69 ELO
76 matches · 53% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 43%
On Saturdays −83 ELO, win rate 44%

tatiana606 loses the most ELO in match 1 of the day: −76 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.37 · Mirage
  3. Most kills in a match: 43 · Anubis

Maps in detail

from the last 307 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage115
49% better than 34%
0.70 better than 27%
80.0 better than 43%
0.94 better than 16%
48% of 622 duels better than 27%
36% of 58 situations better than 41%
Dust 276
53% right on the average
0.66 better than 13%
73.1 better than 12%
0.93 better than 14%
45% of 313 duels better than 17%
42% of 36 situations better than 61%
Anubis48
60% better than 73%
0.73 better than 41%
80.6 better than 45%
1.02 better than 41%
47% of 200 duels better than 22%
44% of 18 situations better than 63%
Ancient35
57% better than 64%
0.76 right on the average
84.1 better than 57%
1.04 better than 47%
59% of 172 duels better than 83%
41% of 22 situations better than 59%
Nuke15
47% better than 26%
0.70 better than 23%
77.1 better than 23%
1.02 better than 37%
41% of 73 duels better than 5%
57% of 7 situations better than 86%
Inferno12
42% -
0.61 -
67.3 -
0.86-
46% of 54 duels -
67% of 3 situations -
Cache5
40% -
0.73 -
82.3 -
0.91-
45% of 31 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tatiana606 plays

Across 307 matches tatiana606 averages K/R 0.70, ADR 78.4 and a rating of 0.96. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 45% headshots. The strongest map is Anubis with a 60% win rate in 48 matches. In 97 of 307 matches the rating was 1.10 or higher (32%), in 144 it was below 0.90. In 223 matches with detailed stats: 31 4Ks and 4 aces. Best month by rating: September 2026 at 1.00. tatiana606 loses the most ELO in match 1 of the day (−76 ELO, win rate 42%). Things go best in match 3 of the day (+97 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +97 ELO. Improved over the last three months: K/R +0.05, Rating +0.06, Win rate +9 pp, ELO +175. Got weaker: Headshots −2 pp. Unchanged in recent months: ADR at 78.9. Last 30 days: 174 matches, win rate 53%, net ELO −53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.