tabac1

Bosnia & Herzegovina
122 matches tracked 22 matches in 30 days
Last updated:

How does tabac1 play?

Rating 0.92 K/R 0.70 ADR 80.0 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 122 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 12% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 36%
Player type
Goes in first and opens the round
More first kills per match than the level 5 average. Rarely on the AWP.
EntryRifler
better than most on level 5 about average weaker than most
Level 5

Compared with 700 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 44%−5 pp · Ø 49% better than 15%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 83%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 78%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 9%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (0.97).

Headshot rate 45%+1 pp · Ø 44% better than 58%
AWP share of kills 3%−8 pp · Ø 11% better than 20%
K/D 0.87−0.10 · Ø 0.97 better than 18%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so slightly above the average (3.7%).

2K rounds 13.0%+0.3 pp · Ø 12.7% better than 61%
3K rounds 4.0%+0.3 pp · Ø 3.7% better than 67%
MVPs per match 2.2+0.1 · Ø 2.1 better than 66%
4Ks and aces 22x 4K, 1 ace in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 81% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 53%
Enemies flashed per round 0.29+0.04 · Ø 0.25 better than 65%
Deaths per round 81%+8 pp · Ø 73% better than 1%

Progress

One value per month, dashed line is the level 5 average
Whether tabac1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 122 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Best month: September 2026 with 0.71.

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −4 ELO
28 matches · 54% win rate
In match 1 of the day +84 ELO
25 matches · 44% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 39%

tabac1 loses the most ELO on Dust 2: −4 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Anubis
  2. Highest rating in a match: 2.23 · Mirage
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
45% better than 34%
0.69 better than 45%
76.8 better than 45%
0.91 better than 30%
45% of 143 duels better than 27%
73% of 11 situations better than 98%
Dust 228
54% better than 70%
0.67 better than 34%
79.8 better than 59%
0.88 better than 20%
44% of 176 duels better than 22%
18% of 11 situations better than 8%
Anubis24
46% better than 37%
0.78 better than 83%
88.8 better than 92%
1.05 better than 76%
42% of 180 duels better than 12%
50% of 12 situations better than 80%
Inferno19
47% better than 35%
0.70 better than 56%
74.6 better than 40%
0.93 better than 40%
41% of 115 duels better than 15%
44% of 9 situations better than 70%
Ancient11
55% -
0.68 -
82.0 -
0.85-
50% of 88 duels -
50% of 4 situations -
Nuke11
55% -
0.64 -
76.5 -
0.79-
38% of 65 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tabac1 plays

Across 122 matches tabac1 averages K/R 0.70, ADR 80.0 and a rating of 0.92. Biggest strength: Utility hit rate at 43%, better than 93% of level 5 players. Most room to improve: Deaths per round at 81%, better than only 1% of level 5 players. Averages 15.4 kills per match with 45% headshots. The strongest map is Nuke with a 55% win rate in 11 matches. In 33 of 122 matches the rating was 1.10 or higher (27%), in 61 it was below 0.90. In 122 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: August 2026 at 0.93. tabac1 loses the most ELO on Dust 2 (−4 ELO, win rate 54%). Things go best from match 5 of the day (+87 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +87 ELO. Last 30 days: 22 matches, win rate 55%, net ELO +109.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.