t_arty
How does t_arty play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).
Compared with 969 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so well below the average (50%).
Clutch
Strength71% of 1v1s won and so well above the average (39%).
Weapons and aim
Average35% headshots and so well below the average (46%).
Impact
WeaknessExactly 3 kills in 1.7% of rounds and so well below the average (3.9%).
Utility and deaths
Average43% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 6 averageKills per round (K/R)
Best month: January 2026 with 0.89.
Rating, 1.00 is an average match
Best month: October 2026 with 1.07.
Damage per round (ADR)
Best month: January 2026 with 92.5.
Share of headshot kills
Best month: May 2026 with 39%.
Matches won (win rate)
Best month: October 2026 with 63%.
Best month: July 2026 with 1,207.
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 80%.
Patterns
From the last 104 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
t_arty loses the most ELO in match 3 of the day: −90 ELO, 33% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.96 · Inferno
- Most kills in a match: 37 · Dust 2
- Longest win streak: 5 wins in a row · Cache
Maps in detail
from the last 104 matchesCompared with players on the same level who have at least 15 matches on the map.
How t_arty plays
Across 104 matches t_arty averages K/R 0.68 and ADR 75.2; the rating across the 54 rated matches is 0.93. Biggest strength: Clutch 1v1 won at 71%, better than 99% of level 6 players. Most room to improve: 3K rounds at 1.7%, better than only 1% of level 6 players. Averages 14.6 kills per match with 35% headshots. The strongest map is Ancient with a 56% win rate in 16 matches. In 12 of 54 matches the rating was 1.10 or higher (22%), in 29 it was below 0.90. In 21 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: October 2026 at 1.07. t_arty loses the most ELO in match 3 of the day (−90 ELO, win rate 33%). Things go best on Mirage (+24 ELO, win rate 54%). Match no. 2 of the day goes best: 52% win rate, +13 ELO. Last 30 days: 18 matches, win rate 44%, net ELO −3.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.