tX-dA-BEAST

Peru
On FACEIT since 2022 95 matches tracked 35 matches in 30 days
ELO ▲ 308
2,067
30-day peak: 2,067
Rank NA ▲ 2,696 places
#6,250
Peru #131 in Peru
30 days · prev. #8,946 · best #6,250
Last updated:

How does tX-dA-BEAST play?

Rating 1.02 (from 53 matches) K/R 0.75 ADR 80.5 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 53 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 9% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (36 matches).

Level 8

Compared with 1,412 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 29%

Clutch

Strength
Last one alive

48% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 48%+8 pp · Ø 40% better than 92%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 74%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 76%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (48%).

Headshot rate 56%+8 pp · Ø 48% better than 91%
AWP share of kills 5%−5 pp · Ø 10% better than 31%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.5
Knife kills 3 in 95 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 89%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 5x 4K, 0 aces in 36 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (36%).

Utility hit rate 40%+4 pp · Ø 36% better than 81%
Utility damage per round 3.3−1.0 · Ø 4.3 better than 30%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 78%
Deaths per round 73%+1 pp · Ø 72% better than 44%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.01, ADR at 78.8, Headshots at 56%
▼ Got worse
Win rate −9 pp, ELO −208

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.74 (at the start 0.77). Right on the average (0.74).

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −88 ELO
30 matches · 47% win rate
On Ancient −32 ELO
21 matches · 57% win rate
In match 2 of the day +2 ELO
23 matches · 43% win rate

tX-dA-BEAST loses the most ELO on Mirage: −88 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Highest rating in a match: 1.94 · Dust 2
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
47% better than 36%
0.81 better than 85%
85.0 better than 76%
1.08 better than 74%
51% of 73 duels right on the average
59% of 17 situations better than 92%
Dust 225
44% better than 27%
0.72 right on the average
78.7 better than 44%
1.01-
45% of 58 duels better than 21%
0% of 4 situations better than 1%
Ancient21
57% better than 71%
0.78 better than 76%
81.7 better than 60%
0.96 better than 37%
54% of 91 duels better than 69%
50% of 8 situations better than 81%
Inferno10
70% -
0.78 -
83.5 -
1.23-
63% of 16 duels -
67% of 3 situations -
Cache4
25% -
0.59 -
66.3 -
1.11-
60% of 5 duels -
50% of 2 situations -
Nuke4
50% -
0.63 -
64.5 -
0.66-
27% of 15 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tX-dA-BEAST plays

Across 95 matches tX-dA-BEAST averages K/R 0.75 and ADR 80.5; the rating across the 53 rated matches is 1.02. Biggest strength: Clutch 1v1 won at 48%, better than 92% of level 8 players. Averages 16.4 kills per match with 56% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 22 of 53 matches the rating was 1.10 or higher (42%), in 18 it was below 0.90. In 36 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: June 2026 at 1.13. tX-dA-BEAST loses the most ELO on Mirage (−88 ELO, win rate 47%). Things go best on Dust 2 (+53 ELO, win rate 44%). Got weaker: Win rate −9 pp, ELO −208. Unchanged in recent months: K/R at 0.74, Rating at 1.01, ADR at 78.8, Headshots at 56%. Last 30 days: 35 matches, win rate 46%, net ELO −39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.