t3ru666

Puerto Rico
On FACEIT since 2024 368 matches tracked 173 matches in 30 days
ELO ▼ 32
2,035
30-day peak: 2,181
Rank EU
#218,634
Puerto Rico #335 in Puerto Rico
Last updated:
Next update possible in 15m 59s

How does t3ru666 play?

Rating 1.06 K/R 0.78 ADR 82.4 from 368 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 368 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (295 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 57%+6 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 33%+22 pp · Ø 11% better than 97%
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 3.8
Knife kills 7 in 368 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 14.2%+0.9 pp · Ø 13.3% better than 69%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 63x 4K, 8 aces in 295 matches

Utility and deaths

Weakness
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 22%−13 pp · Ø 35% better than 1%
Utility damage per round 1.9−2.3 · Ø 4.2 better than 3%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 54%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +98
= Stayed the same
ADR at 81.9
▼ Got worse
K/R −0.04, Rating −0.07, Headshots −7 pp, Win rate −12 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.77 (at the start 0.81). Slightly above the average (0.74).

Patterns

From the last 368 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −109 ELO
62 matches · 34% win rate
In match 2 of the day −75 ELO
51 matches · 37% win rate

t3ru666 loses the most ELO on Anubis: −109 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Ancient
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 2.47 · Dust 2

Maps in detail

from the last 368 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage181
60% better than 81%
0.80 better than 77%
84.7 better than 72%
1.10 better than 74%
60% of 1,064 duels better than 93%
36% of 83 situations better than 44%
Anubis62
34% better than 8%
0.73 better than 46%
78.8 better than 38%
0.99 better than 35%
52% of 374 duels better than 55%
25% of 24 situations better than 21%
Ancient39
49% better than 42%
0.76 better than 58%
82.4 better than 54%
1.02 better than 46%
53% of 219 duels better than 60%
20% of 15 situations better than 10%
Nuke30
27% better than 1%
0.69 better than 18%
75.1 better than 16%
0.92 better than 11%
57% of 191 duels better than 72%
64% of 14 situations better than 93%
Dust 225
72% better than 98%
0.84 better than 88%
86.1 better than 74%
1.13 better than 79%
62% of 193 duels better than 94%
43% of 14 situations better than 66%
Cache23
61% -
0.76 -
81.8 -
1.06-
60% of 156 duels -
33% of 9 situations -
Inferno8
75% -
0.78 -
75.5 -
1.04-
56% of 59 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How t3ru666 plays

Across 368 matches t3ru666 averages K/R 0.78, ADR 82.4 and a rating of 1.06. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 22%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 47% headshots. The strongest map is Dust 2 with a 72% win rate in 25 matches. In 152 of 368 matches the rating was 1.10 or higher (41%), in 131 it was below 0.90. In 295 matches with detailed stats: 63 4Ks and 8 aces. Best month by rating: July 2026 at 1.11. t3ru666 loses the most ELO on Anubis (−109 ELO, win rate 34%). Things go best on Dust 2 (+51 ELO, win rate 72%). Match no. 4 of the day goes best: 61% win rate, +1 ELO. Improved over the last three months: ELO +98. Got weaker: K/R −0.04, Rating −0.07, Headshots −7 pp, Win rate −12 pp. Unchanged in recent months: ADR at 81.9. Last 30 days: 173 matches, win rate 50%, net ELO +13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.