t3nza-

Russia
On FACEIT since 2019 318 matches tracked 90 matches in 30 days
ELO ▲ 49
2,728
30-day peak: 2,728
Rank EU
#23,305
Russia #6,701 in Russia
Last updated:

How does t3nza- play?

Rating 0.99 K/R 0.71 ADR 77.8 from 318 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 318 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 24%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (250 matches).

2,500-2,749 ELO

Compared with 2,463 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 13%
Opening duels won 49%−3 pp · Ø 52% better than 24%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 41%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 0.99−0.05 · Ø 1.04 better than 25%
Pistol kills per match 2.9
Knife kills 1 in 318 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.8%−0.8 pp · Ø 13.6% better than 27%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 23%
MVPs per match 2.1−0.3 · Ø 2.4 better than 20%
4Ks and aces 37x 4K, 3 aces in 250 matches

Utility and deaths

Average
Nades, flashes and deaths

36% of nades dealing damage or blinding and so just above the average (35%).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 48%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 43%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +4 pp, ELO +94
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.06, ADR −5.2, Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.70 (at the start 0.75). Clearly below the average (0.75).

Patterns

From the last 318 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −90 ELO
76 matches · 47% win rate
In match 3 of the day −60 ELO
53 matches · 38% win rate
On Anubis −30 ELO
63 matches · 59% win rate

t3nza- loses the most ELO on Dust 2: −90 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Anubis
  2. Highest rating in a match: 2.06 · Anubis
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 318 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
50% better than 41%
0.70 better than 26%
78.3 better than 32%
0.99 better than 31%
49% of 358 duels better than 33%
38% of 55 situations right on the average
Dust 276
47% better than 30%
0.71 better than 31%
77.0 better than 27%
1.00 better than 32%
52% of 275 duels right on the average
26% of 54 situations better than 19%
Anubis63
59% better than 69%
0.74 better than 43%
82.1 better than 51%
1.05 better than 47%
55% of 252 duels better than 66%
42% of 38 situations better than 58%
Ancient46
41% better than 16%
0.66 better than 11%
71.5 better than 6%
0.89 better than 6%
46% of 167 duels better than 17%
40% of 20 situations better than 55%
Nuke31
39% better than 8%
0.73 better than 32%
78.7 better than 33%
1.00 better than 28%
48% of 89 duels better than 26%
32% of 34 situations better than 35%

Compared with players on the same level who have at least 15 matches on the map.

How t3nza- plays

Across 318 matches t3nza- averages K/R 0.71, ADR 77.8 and a rating of 0.99. Most room to improve: Rounds with first kill at 8%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 15.6 kills per match with 51% headshots. The strongest map is Anubis with a 59% win rate in 63 matches. In 109 of 318 matches the rating was 1.10 or higher (34%), in 133 it was below 0.90. In 250 matches with detailed stats: 37 4Ks and 3 aces. Best month by rating: July 2026 at 1.04. t3nza- loses the most ELO on Dust 2 (−90 ELO, win rate 47%). Things go best in match 4 of the day (+150 ELO, win rate 58%). Match no. 4 of the day goes best: 58% win rate, +150 ELO. Improved over the last three months: Win rate +4 pp, ELO +94. Got weaker: K/R −0.05, Rating −0.06, ADR −5.2, Headshots −3 pp. Last 30 days: 90 matches, win rate 49%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.