t1nderslayer

Portugal
On FACEIT since 2016 277 matches tracked 106 matches in 30 days
ELO ▲ 105
2,302
30-day peak: 2,542
Rank EU
#99,567
Portugal #1,564 in Portugal
Last updated:

How does t1nderslayer play?

Rating 0.98 K/R 0.71 ADR 80.9 from 277 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 277 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 29%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (214 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.97−0.06 · Ø 1.03 better than 23%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 36%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 28x 4K, 3 aces in 214 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 53%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 54%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, Rating +0.08, ADR +7.9
= Stayed the same
Win rate at 49%, ELO at 2,332
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.72 (at the start 0.66). Just below the average (0.74).

Patterns

From the last 277 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −133 ELO
44 matches · 45% win rate
On Nuke −127 ELO
33 matches · 67% win rate
Between 12:00 and 18:00 −166 ELO, win rate 43%
On Saturdays −74 ELO, win rate 40%

t1nderslayer loses the most ELO on Anubis: −133 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Longest win streak: 5 wins in a row · Ancient
  3. Highest rating in a match: 2.71 · Nuke

Maps in detail

from the last 277 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage94
40% better than 12%
0.71 better than 35%
80.4 better than 47%
0.97 better than 27%
48% of 436 duels better than 29%
46% of 54 situations better than 75%
Ancient55
55% better than 59%
0.72 better than 36%
82.2 better than 52%
1.01 better than 41%
52% of 264 duels right on the average
29% of 31 situations better than 27%
Anubis44
45% better than 27%
0.67 better than 14%
78.6 better than 35%
0.92 better than 11%
49% of 195 duels better than 32%
43% of 21 situations better than 65%
Dust 241
49% better than 39%
0.70 better than 28%
79.4 better than 40%
0.97 better than 25%
49% of 183 duels better than 34%
43% of 23 situations better than 66%
Nuke33
67% better than 82%
0.73 better than 36%
83.0 better than 52%
1.04 better than 46%
55% of 163 duels better than 61%
50% of 18 situations better than 72%
Cache5
40% -
0.57 -
74.4 -
0.79-
38% of 26 duels -
33% of 3 situations -
Vertigo5
60% -
0.94 -
103.3 -
1.24-
65% of 31 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How t1nderslayer plays

Across 277 matches t1nderslayer averages K/R 0.71, ADR 80.9 and a rating of 0.98. Most room to improve: Utility hit rate at 30%, better than only 19% of level 10 · 2,250-2,499 ELO players. Averages 15.5 kills per match with 49% headshots. The strongest map is Nuke with a 67% win rate in 33 matches. In 97 of 277 matches the rating was 1.10 or higher (35%), in 123 it was below 0.90. In 214 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: August 2026 at 1.05. t1nderslayer loses the most ELO on Anubis (−133 ELO, win rate 45%). Things go best on Dust 2 (+90 ELO, win rate 49%). Match no. 3 of the day goes best: 63% win rate, +23 ELO. Improved over the last three months: K/R +0.06, Rating +0.08, ADR +7.9. Got weaker: Headshots −3 pp. Unchanged in recent months: Win rate at 49%, ELO at 2,332. Last 30 days: 106 matches, win rate 51%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.