t1mur_bits

Russia
85 matches tracked 64 matches in 30 days
ELO ▲ 565
2,169
30-day peak: 2,169
Rank EU
#148,785
Russia #38,761 in Russia
Last updated:

How does t1mur_bits play?

Rating 0.95 (from 65 matches) K/R 0.69 ADR 75.4 from 85 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 65 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 12% weak 0.75 to 0.89 23% very weak below 0.75 29%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 47%−4 pp · Ø 51% better than 17%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 39%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 93%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 17%+6 pp · Ø 11% better than 79%
K/D 0.99−0.03 · Ø 1.02 better than 36%
Pistol kills per match 2.4
Knife kills 4 in 85 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 31%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 1.9−0.4 · Ø 2.3 better than 11%
4Ks and aces 5x 4K, 1 ace in 65 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.29).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.09−0.20 · Ø 0.29 better than 5%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +15 pp
= Stayed the same
Headshots at 42%
▼ Got worse
K/R −0.09, ADR −11.5

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: June 2026 with 0.76. Last 3 months: 0.67 (at the start 0.76). Clearly below the average (0.74).

Patterns

From the last 85 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −76 ELO
27 matches · 56% win rate

t1mur_bits loses the most ELO on Mirage: −76 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 1.70 · Nuke
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 85 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
56% better than 68%
0.65 better than 11%
68.2 better than 4%
0.94 better than 20%
44% of 81 duels better than 14%
33% of 18 situations better than 36%
Dust 218
39% better than 12%
0.69 better than 27%
72.0 better than 12%
0.87-
52% of 52 duels better than 55%
33% of 3 situations better than 39%
Anubis17
47% better than 35%
0.72 better than 41%
81.5 better than 56%
1.00-
56% of 41 duels better than 78%
17% of 6 situations better than 8%
Ancient14
50% -
0.68 -
78.7 -
0.87-
39% of 51 duels -
45% of 11 situations -
Nuke4
75% -
0.71 -
81.2 -
1.15-
50% of 10 duels -
50% of 4 situations -
Inferno3
67% -
0.79 -
84.9 -
1.06-
36% of 11 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How t1mur_bits plays

Across 85 matches t1mur_bits averages K/R 0.69 and ADR 75.4; the rating across the 65 rated matches is 0.95. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 42% headshots. The strongest map is Mirage with a 56% win rate in 27 matches. In 23 of 65 matches the rating was 1.10 or higher (35%), in 34 it was below 0.90. In 65 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: October 2026 at 0.96. t1mur_bits loses the most ELO on Mirage (−76 ELO, win rate 56%). Improved over the last three months: Win rate +15 pp. Got weaker: K/R −0.09, ADR −11.5. Unchanged in recent months: Headshots at 42%. Last 30 days: 64 matches, win rate 56%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.