t0ps3n-

Russia
On FACEIT since 2025 329 matches tracked 92 matches in 30 days
Last updated:

How does t0ps3n- play?

Rating 1.07 K/R 0.76 ADR 78.6 from 329 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 329 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
ClutcherHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (229 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%+1 pp · Ø 41% better than 67%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (52%).

Headshot rate 59%+7 pp · Ø 52% better than 88%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.07+0.02 · Ø 1.05 better than 51%
Pistol kills per match 3.1
Knife kills 1 in 329 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so just above the average (4.3%).

2K rounds 13.8%+0.2 pp · Ø 13.6% better than 51%
3K rounds 4.4%+0.1 pp · Ø 4.3% better than 55%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 37x 4K, 5 aces in 229 matches

Utility and deaths

Average
Nades, flashes and deaths

0.35 enemies flashed per round and so well above the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.7−0.3 · Ø 4.0 better than 43%
Enemies flashed per round 0.35+0.04 · Ø 0.31 better than 64%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +9 pp, ELO +91
= Stayed the same
Win rate at 53%
▼ Got worse
K/R −0.04, Rating −0.07, ADR −4.6

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.75 (at the start 0.79). Right on the average (0.75).

Patterns

From the last 329 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −94 ELO
69 matches · 43% win rate
On Dust 2 −48 ELO
84 matches · 44% win rate
Between 0:00 and 6:00 −55 ELO, win rate 49%
On Fridays −55 ELO, win rate 39%

t0ps3n- loses the most ELO in match 1 of the day: −94 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Ancient
  2. Longest win streak: 9 wins in a row · Inferno
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 329 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
56% better than 62%
0.75 better than 47%
79.0 better than 35%
1.06 right on the average
51% of 434 duels better than 42%
51% of 67 situations better than 86%
Dust 284
44% better than 17%
0.75 right on the average
76.6 better than 24%
1.06 right on the average
50% of 310 duels better than 37%
34% of 59 situations better than 39%
Anubis52
44% better than 19%
0.71 better than 29%
74.6 better than 14%
1.00 better than 30%
48% of 220 duels better than 26%
38% of 47 situations right on the average
Ancient45
73% better than 96%
0.80 better than 71%
81.6 better than 47%
1.15 better than 79%
54% of 170 duels better than 61%
39% of 28 situations better than 52%
Nuke28
68% better than 86%
0.85 better than 81%
86.9 better than 70%
1.17 better than 75%
47% of 102 duels better than 19%
47% of 19 situations better than 68%
Cache13
46% -
0.71 -
73.2 -
1.02-
38% of 60 duels -
0% of 11 situations -
Inferno8
50% -
0.80 -
84.9 -
1.19-
50% of 26 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How t0ps3n- plays

Across 329 matches t0ps3n- averages K/R 0.76, ADR 78.6 and a rating of 1.07. Biggest strength: Headshot rate at 59%, better than 88% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 49%, better than only 23% of level 10 · 2,750-2,999 ELO players. Averages 16.7 kills per match with 59% headshots. The strongest map is Ancient with a 73% win rate in 45 matches. In 141 of 329 matches the rating was 1.10 or higher (43%), in 109 it was below 0.90. In 229 matches with detailed stats: 37 4Ks and 5 aces. Best month by rating: July 2026 at 1.12. t0ps3n- loses the most ELO in match 1 of the day (−94 ELO, win rate 43%). Things go best from match 5 of the day (+148 ELO, win rate 60%). Match no. 3 of the day goes best: 62% win rate, +27 ELO. Improved over the last three months: Headshots +9 pp, ELO +91. Got weaker: K/R −0.04, Rating −0.07, ADR −4.6. Unchanged in recent months: Win rate at 53%. Last 30 days: 92 matches, win rate 54%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.