szymeG990

Poland
On FACEIT since 2018 127 matches tracked 64 matches in 30 days
ELO ▼ 44
2,562
30-day peak: 2,606
Rank EU
#42,630
Poland #2,232 in Poland
Last updated:
Next update possible in 24m 22s

How does szymeG990 play?

Rating 1.07 K/R 0.75 ADR 83.8 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 127 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 50%−2 pp · Ø 52% better than 34%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (51%).

Headshot rate 46%−5 pp · Ø 51% better than 24%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.11+0.07 · Ø 1.04 better than 69%
Pistol kills per match 2.5
Knife kills 1 in 127 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 70%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 20%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 15x 4K, 0 aces in 106 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.2 utility damage per round and so well above the average (4.1).

Utility hit rate 41%+6 pp · Ø 35% better than 90%
Utility damage per round 7.2+3.1 · Ø 4.1 better than 97%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 57%
Deaths per round 67%−5 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +5 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.05, ADR −5.1, Headshots −7 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.74 (at the start 0.79). Right on the average (0.74).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −46 ELO
39 matches · 56% win rate
On Dust 2 −25 ELO
20 matches · 60% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 46%
On Mondays +4 ELO, win rate 48%

szymeG990 loses the most ELO on Mirage: −46 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Nuke
  2. Most kills in a match: 31 · Cache
  3. Highest rating in a match: 1.87 · Vertigo

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
56% better than 64%
0.77 better than 60%
85.4 better than 69%
1.08 better than 63%
50% of 139 duels better than 39%
41% of 29 situations better than 57%
Dust 220
60% better than 76%
0.70 better than 27%
80.9 better than 48%
1.04 better than 47%
44% of 64 duels better than 13%
56% of 9 situations better than 91%
Ancient15
40% better than 13%
0.79 better than 65%
85.0 better than 62%
1.12 better than 72%
57% of 54 duels better than 75%
56% of 9 situations better than 88%
Anubis15
60% better than 73%
0.71 better than 30%
80.4 better than 44%
0.99 better than 30%
48% of 60 duels better than 27%
17% of 6 situations better than 7%
Inferno14
36% -
0.74 -
83.5 -
1.05-
50% of 58 duels -
38% of 13 situations -
Nuke12
50% -
0.71 -
81.6 -
0.98-
39% of 36 duels -
33% of 18 situations -
Cache10
70% -
0.80 -
86.7 -
1.19-
75% of 20 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How szymeG990 plays

Across 127 matches szymeG990 averages K/R 0.75, ADR 83.8 and a rating of 1.07. Biggest strength: Utility damage per round at 7.2, better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 46% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 56 of 127 matches the rating was 1.10 or higher (44%), in 37 it was below 0.90. In 106 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: July 2026 at 1.16. szymeG990 loses the most ELO on Mirage (−46 ELO, win rate 56%). Improved over the last three months: Win rate +5 pp. Got weaker: K/R −0.05, Rating −0.05, ADR −5.1, Headshots −7 pp. Last 30 days: 64 matches, win rate 52%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.