szyer-

Portugal
199 matches tracked
Last updated:

How does szyer- play?

Rating 0.96 K/R 0.72 ADR 81.4 from 199 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 199 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 30%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 66%
Clutch 1v2 won 17%−3 pp · Ø 20% better than 25%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 8%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (48%).

Headshot rate 42%−6 pp · Ø 48% better than 17%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 0.92−0.08 · Ø 1.00 better than 17%
Pistol kills per match 2.9
Knife kills 9 in 199 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so right on the average (2.2).

2K rounds 13.3%+0.2 pp · Ø 13.1% better than 51%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 51%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 21x 4K, 2 aces in 158 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.28).

Utility hit rate 29%−7 pp · Ø 36% better than 12%
Utility damage per round 2.3−1.9 · Ø 4.2 better than 8%
Enemies flashed per round 0.07−0.21 · Ø 0.28 better than 3%
Deaths per round 78%+6 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +548
= Stayed the same
Headshots at 42%
▼ Got worse
K/R −0.07, Rating −0.08, ADR −5.8, Win rate −12 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.71 (at the start 0.78). Just below the average (0.72).

Patterns

From the last 199 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −20 ELO
36 matches · 33% win rate
On Ancient −17 ELO
22 matches · 41% win rate
On Mondays +67 ELO, win rate 44%

szyer- loses the most ELO in match 1 of the day: −20 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 2.81 · Mirage

Maps in detail

from the last 199 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
55% better than 64%
0.76 better than 64%
85.9 better than 77%
1.03 better than 57%
55% of 347 duels better than 75%
39% of 23 situations better than 53%
Anubis42
60% better than 79%
0.74 right on the average
85.1 better than 75%
0.98 better than 33%
46% of 263 duels better than 22%
63% of 8 situations better than 93%
Dust 227
56% better than 69%
0.67 better than 21%
74.9 better than 24%
0.86 better than 7%
47% of 159 duels better than 30%
36% of 11 situations better than 46%
Ancient22
41% better than 17%
0.78 better than 73%
83.2 better than 65%
1.02 better than 54%
53% of 131 duels better than 65%
30% of 10 situations better than 33%
Nuke18
39% better than 10%
0.60 better than 2%
67.3 better than 2%
0.82 better than 1%
53% of 96 duels right on the average
22% of 9 situations better than 13%
Inferno16
56% better than 61%
0.74 better than 54%
83.6 better than 62%
0.98 better than 35%
54% of 108 duels better than 57%
36% of 11 situations better than 44%
Cache9
33% -
0.70 -
80.3 -
0.89-
64% of 56 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How szyer- plays

Across 199 matches szyer- averages K/R 0.72, ADR 81.4 and a rating of 0.96. Biggest strength: Rounds with first kill at 14%, better than 91% of level 9 players. Most room to improve: Deaths per round at 78%, better than only 4% of level 9 players. Averages 15.6 kills per match with 42% headshots. The strongest map is Anubis with a 60% win rate in 42 matches. In 64 of 199 matches the rating was 1.10 or higher (32%), in 98 it was below 0.90. In 158 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: July 2026 at 1.03. szyer- loses the most ELO in match 1 of the day (−20 ELO, win rate 33%). Things go best in match 2 of the day (+40 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, +40 ELO. Improved over the last three months: ELO +548. Got weaker: K/R −0.07, Rating −0.08, ADR −5.8, Win rate −12 pp. Unchanged in recent months: Headshots at 42%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.