syiee_

Malaysia
522 matches tracked 41 matches in 30 days
ELO ▲ 184
3,153
30-day peak: 3,153
Rank SEA ▼ 1 place
#80
Malaysia #2 in Malaysia
30 days · prev. #79 · best #65
Last updated:

How does syiee_ play?

Rating 1.10 (from 421 matches) K/R 0.79 ADR 84.4 from 522 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 421 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (358 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

43% of 1v1s won and so just above the average (42%).

Clutch 1v1 won 43%+1 pp · Ø 42% better than 69%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (53%).

Headshot rate 59%+6 pp · Ø 53% better than 84%
AWP share of kills 4%−8 pp · Ø 12% better than 26%
K/D 1.09+0.04 · Ø 1.05 better than 52%
Pistol kills per match 3.6 from the last 421
Knife kills 4 in 421 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.2%).

2K rounds 14.2%+0.7 pp · Ø 13.5% better than 59%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 75%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 87x 4K, 7 aces in 358 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.32).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 2.6−1.3 · Ø 3.9 better than 13%
Enemies flashed per round 0.54+0.22 · Ø 0.32 better than 94%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +10 pp, ELO +261
= Stayed the same
K/R at 0.79, Rating at 1.10, ADR at 84.9, Win rate at 54%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: May 2026 with 0.82. Last 3 months unchanged at 0.79. Slightly above the average (0.75).

Patterns

From the last 421 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −127 ELO
91 matches · 48% win rate
In match 4 of the day −68 ELO
52 matches · 48% win rate
On Tuesdays −184 ELO, win rate 41%

syiee_ loses the most ELO on Dust 2: −127 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.63 · Ancient
  2. Most kills in a match: 53 · Anubis
  3. Longest win streak: 11 wins in a row · Cache

Maps in detail

from the last 421 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage166
55% right on the average
0.79 better than 63%
84.9 better than 63%
1.09 better than 58%
49% of 954 duels better than 28%
40% of 85 situations better than 54%
Dust 291
48% better than 25%
0.79 better than 64%
83.4 better than 56%
1.10 better than 58%
51% of 474 duels better than 41%
45% of 55 situations better than 67%
Ancient79
54% better than 44%
0.82 better than 77%
86.6 better than 71%
1.14 better than 75%
52% of 386 duels better than 46%
40% of 50 situations better than 54%
Anubis39
59% better than 63%
0.84 better than 85%
89.9 better than 86%
1.16 better than 79%
56% of 247 duels better than 70%
32% of 22 situations better than 32%
Inferno22
64% better than 57%
0.74 better than 33%
81.6 better than 38%
0.99 better than 16%
47% of 170 duels better than 9%
56% of 16 situations better than 84%
Cache14
50% -
0.78 -
78.0 -
1.08-
50% of 74 duels -
58% of 12 situations -
Nuke10
40% -
0.66 -
69.5 -
0.84-
46% of 50 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How syiee_ plays

Across 522 matches syiee_ averages K/R 0.79 and ADR 84.4; the rating across the 421 rated matches is 1.10. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 17.4 kills per match with 59% headshots. The strongest map is Inferno with a 64% win rate in 22 matches. In 193 of 421 matches the rating was 1.10 or higher (46%), in 130 it was below 0.90. In 358 matches with detailed stats: 87 4Ks and 7 aces. Best month by rating: August 2026 at 1.11. syiee_ loses the most ELO on Dust 2 (−127 ELO, win rate 48%). Things go best on Mirage (+163 ELO, win rate 55%). Match no. 3 of the day goes best: 60% win rate, +65 ELO. Improved over the last three months: Headshots +10 pp, ELO +261. Unchanged in recent months: K/R at 0.79, Rating at 1.10, ADR at 84.9, Win rate at 54%. Last 30 days: 41 matches, win rate 56%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.