sxxtasy

Serbia
On FACEIT since 2017 286 matches tracked 93 matches in 30 days
ELO ▲ 143
3,137
30-day peak: 3,139
Rank EU ▼ 202 places
#4,749
Serbia #87 in Serbia
30 days · prev. #4,547 · best #3,716
Last updated:

How does sxxtasy play?

Rating 1.11 (from 239 matches) K/R 0.77 ADR 84.7 from 286 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 239 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (208 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (42%).

Clutch 1v1 won 28%−14 pp · Ø 42% better than 5%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 88%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (53%).

Headshot rate 56%+3 pp · Ø 53% better than 68%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 1.08+0.03 · Ø 1.05 better than 48%
Pistol kills per match 2.8
Knife kills 2 in 286 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 14.3%+0.8 pp · Ø 13.5% better than 61%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 72%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 46x 4K, 4 aces in 208 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.32).

Utility hit rate 36%+2 pp · Ø 34% better than 69%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.42+0.10 · Ø 0.32 better than 78%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.10, ADR +9.5, Win rate +7 pp, ELO +214
= Stayed the same
Rating at 1.11
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.79 (at the start 0.69). Slightly above the average (0.75).

Patterns

From the last 286 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −130 ELO
85 matches · 53% win rate
On Ancient −86 ELO
57 matches · 47% win rate
On Wednesdays −29 ELO, win rate 46%

sxxtasy loses the most ELO on Dust 2: −130 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.69 · Dust 2
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 37 · Ancient

Maps in detail

from the last 286 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 285
53% better than 43%
0.80 better than 69%
83.9 better than 59%
1.18 better than 80%
57% of 264 duels better than 74%
33% of 33 situations better than 33%
Mirage79
56% better than 55%
0.76 right on the average
85.4 better than 66%
1.09 better than 58%
51% of 355 duels better than 40%
23% of 30 situations better than 10%
Ancient57
47% better than 22%
0.77 better than 56%
86.7 better than 72%
1.06 right on the average
54% of 203 duels better than 59%
20% of 20 situations better than 10%
Anubis40
50% better than 32%
0.77 better than 58%
84.9 better than 67%
1.13 better than 71%
60% of 136 duels better than 86%
27% of 15 situations better than 22%
Inferno11
36% -
0.66 -
75.7 -
0.91-
52% of 23 duels -
-
Nuke10
60% -
0.72 -
83.6 -
1.01-
57% of 53 duels -
50% of 4 situations -
Cache4
50% -
0.73 -
89.1 -
1.01-
62% of 13 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sxxtasy plays

Across 286 matches sxxtasy averages K/R 0.77 and ADR 84.7; the rating across the 239 rated matches is 1.11. Most room to improve: Clutch 1v1 won at 28%, better than only 5% of level 10 · 3,000-3,499 ELO players. Averages 16.7 kills per match with 56% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 111 of 239 matches the rating was 1.10 or higher (46%), in 70 it was below 0.90. In 208 matches with detailed stats: 46 4Ks and 4 aces. Best month by rating: August 2026 at 1.13. sxxtasy loses the most ELO on Dust 2 (−130 ELO, win rate 53%). Things go best on Anubis (+204 ELO, win rate 50%). Match no. 2 of the day goes best: 62% win rate, +81 ELO. Improved over the last three months: K/R +0.10, ADR +9.5, Win rate +7 pp, ELO +214. Got weaker: Headshots −3 pp. Unchanged in recent months: Rating at 1.11. Last 30 days: 93 matches, win rate 53%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.