swiecznik

Poland
On FACEIT since 2025 138 matches tracked 45 matches in 30 days
Last updated:

How does swiecznik play?

Rating 1.07 K/R 0.78 ADR 85.1 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 138 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
Multi-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

31% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 71%
Clutch 1v2 won 31%+11 pp · Ø 20% better than 93%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 14%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly above the average (1.00).

Headshot rate 50%+2 pp · Ø 48% better than 62%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 2.7
Knife kills 4 in 138 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.2).

2K rounds 15.3%+2.2 pp · Ø 13.1% better than 90%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 73%
MVPs per match 2.8+0.6 · Ø 2.2 better than 94%
4Ks and aces 22x 4K, 3 aces in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.34+0.06 · Ø 0.28 better than 70%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.08, Win rate +8 pp, ELO +489
= Stayed the same
ADR at 86.1
▼ Got worse
Headshots −6 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.79 (at the start 0.75). Clearly above the average (0.72).

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −28 ELO, win rate 47%
On Wednesdays +13 ELO, win rate 45%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Dust 2
  2. Most kills in a match: 40 · Nuke
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
58% better than 75%
0.80 better than 80%
88.2 better than 85%
1.11 better than 79%
51% of 274 duels right on the average
61% of 18 situations better than 95%
Anubis34
59% better than 76%
0.80 better than 83%
85.6 better than 77%
1.11 better than 83%
52% of 193 duels better than 57%
38% of 21 situations right on the average
Dust 223
48% better than 43%
0.83 better than 89%
88.2 better than 85%
1.15 better than 86%
50% of 120 duels better than 46%
22% of 9 situations better than 12%
Nuke17
59% better than 62%
0.74 better than 39%
80.1 better than 37%
0.99 better than 31%
53% of 89 duels right on the average
33% of 6 situations better than 33%
Inferno12
25% -
0.64 -
67.4 -
0.81-
44% of 64 duels -
33% of 3 situations -
Ancient4
25% -
0.76 -
88.3 -
1.04-
38% of 21 duels -
0% of 1 situations -
Cache3
33% -
0.80 -
98.0 -
1.04-
50% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How swiecznik plays

Across 138 matches swiecznik averages K/R 0.78, ADR 85.1 and a rating of 1.07. Biggest strength: Rounds with first kill at 13%, better than 85% of level 9 players. Averages 17.2 kills per match with 50% headshots. The strongest map is Anubis with a 59% win rate in 34 matches. In 61 of 138 matches the rating was 1.10 or higher (44%), in 48 it was below 0.90. In 101 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: September 2026 at 1.15. Things go best on Mirage (+71 ELO, win rate 58%). From match no. 5 of the day on, things go best: 65% win rate, +70 ELO. Improved over the last three months: K/R +0.04, Rating +0.08, Win rate +8 pp, ELO +489. Got weaker: Headshots −6 pp. Unchanged in recent months: ADR at 86.1. Last 30 days: 45 matches, win rate 51%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.