sw1tchblade1

British Virgin Islands
On FACEIT since 2021 198 matches tracked 99 matches in 30 days
ELO ▲ 496
2,349
30-day peak: 2,349
Rank EU
#85,905
British Virgin Islands #34 in British Virgin Islands
Last updated:

How does sw1tchblade1 play?

Rating 1.08 (from 176 matches) K/R 0.76 ADR 81.0 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 176 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 24% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 17%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (168 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 58%+7 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (50%).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 22%+11 pp · Ø 11% better than 87%
K/D 1.12+0.09 · Ø 1.03 better than 74%
Pistol kills per match 2.6
Zeus kills1 in 198 matches
Knife kills 7 in 198 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.4%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 69%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 52%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 26x 4K, 1 ace in 168 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.09−0.20 · Ø 0.29 better than 3%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.12, Headshots +5 pp, ELO +506
= Stayed the same
K/R at 0.77, ADR at 81.6, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Feb to Jul 2026.

Kills per round (K/R)

0.76
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.77 (at the start 0.74). Slightly above the average (0.74).

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −124 ELO
47 matches · 53% win rate
On Thursdays +28 ELO, win rate 43%

sw1tchblade1 loses the most ELO on Dust 2: −124 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 2.28 · Anubis

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage90
57% better than 69%
0.79 better than 69%
83.0 better than 59%
1.10 better than 69%
61% of 323 duels better than 92%
44% of 61 situations better than 69%
Dust 247
53% better than 56%
0.72 better than 38%
78.3 better than 36%
1.04 right on the average
58% of 144 duels better than 83%
29% of 21 situations better than 26%
Anubis29
55% better than 57%
0.79 better than 70%
81.8 better than 52%
1.15 better than 80%
54% of 116 duels better than 63%
46% of 13 situations better than 67%
Ancient16
31% better than 3%
0.80 better than 74%
83.4 better than 59%
1.08 better than 65%
63% of 32 duels better than 94%
28% of 18 situations better than 25%
Cache7
43% -
0.57 -
66.8 -
0.81-
45% of 33 duels -
60% of 5 situations -
Nuke4
50% -
0.74 -
80.4 -
0.84-
50% of 4 duels -
-
Inferno3
33% -
0.73 -
68.2 -
1.00-
57% of 7 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How sw1tchblade1 plays

Across 198 matches sw1tchblade1 averages K/R 0.76 and ADR 81.0; the rating across the 176 rated matches is 1.08. Biggest strength: Opening duels won at 58%, better than 90% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 43% headshots. The strongest map is Mirage with a 57% win rate in 90 matches. In 85 of 176 matches the rating was 1.10 or higher (48%), in 54 it was below 0.90. In 168 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: September 2026 at 1.13. sw1tchblade1 loses the most ELO on Dust 2 (−124 ELO, win rate 53%). Things go best on Anubis (+153 ELO, win rate 55%). Match no. 3 of the day goes best: 60% win rate, +18 ELO. Improved over the last three months: Rating +0.12, Headshots +5 pp, ELO +506. Unchanged in recent months: K/R at 0.77, ADR at 81.6, Win rate at 53%. Last 30 days: 99 matches, win rate 56%, net ELO +254.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.