sw0ksi

Israel
On FACEIT since 2018 322 matches tracked 102 matches in 30 days
ELO ▼ 92
3,194
30-day peak: 3,402
Rank EU ▲ 598 places
#3,819
Israel #18 in Israel
30 days · prev. #4,417 · best #3,562
Last updated:

How does sw0ksi play?

Rating 1.00 K/R 0.72 ADR 80.5 from 315 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 315 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 25%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (265 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 48%−4 pp · Ø 52% better than 15%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 36%−6 pp · Ø 42% better than 32%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 76%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 0.98−0.07 · Ø 1.05 better than 16%
Pistol kills per match 2.9
Knife kills 11 in 315 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.5%).

2K rounds 12.8%−0.7 pp · Ø 13.5% better than 24%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 54%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 48x 4K, 5 aces in 265 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 36%+2 pp · Ø 34% better than 69%
Utility damage per round 3.4−0.5 · Ø 3.9 better than 35%
Enemies flashed per round 0.21−0.11 · Ø 0.32 better than 17%
Deaths per round 74%+3 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.08, Rating +0.13, ADR +4.3, Win rate +7 pp, ELO +232
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.72 (at the start 0.64). Slightly below the average (0.75).

Patterns

From the last 315 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −126 ELO
57 matches · 47% win rate
On Anubis −94 ELO
53 matches · 51% win rate
On Wednesdays −150 ELO, win rate 35%

sw0ksi loses the most ELO in match 2 of the day: −126 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Dust 2
  2. Highest rating in a match: 2.11 · Cache
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 315 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2128
58% better than 62%
0.77 better than 55%
84.0 better than 59%
1.07 better than 48%
50% of 679 duels better than 35%
31% of 70 situations better than 28%
Mirage58
52% better than 37%
0.66 better than 10%
73.9 better than 12%
0.92 better than 9%
44% of 263 duels better than 8%
45% of 33 situations better than 70%
Anubis53
51% better than 36%
0.68 better than 17%
78.5 better than 32%
0.95 better than 16%
42% of 273 duels better than 6%
33% of 12 situations better than 36%
Nuke35
40% better than 7%
0.71 better than 23%
79.8 better than 36%
0.95 better than 12%
49% of 156 duels better than 26%
42% of 26 situations better than 54%
Inferno20
50% better than 15%
0.72 better than 25%
85.0 better than 52%
1.01 better than 21%
46% of 106 duels better than 8%
43% of 7 situations better than 59%
Ancient11
45% -
0.66 -
79.9 -
0.89-
38% of 66 duels -
50% of 4 situations -
Cache10
50% -
0.68 -
74.7 -
0.92-
43% of 60 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sw0ksi plays

Across 315 matches sw0ksi averages K/R 0.72, ADR 80.5 and a rating of 1.00. Most room to improve: Deaths per round at 74%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 15.8 kills per match with 54% headshots. The strongest map is Dust 2 with a 58% win rate in 128 matches. In 118 of 315 matches the rating was 1.10 or higher (37%), in 128 it was below 0.90. In 265 matches with detailed stats: 48 4Ks and 5 aces. Best month by rating: August 2026 at 1.05. sw0ksi loses the most ELO in match 2 of the day (−126 ELO, win rate 47%). Things go best on Mirage (+8 ELO, win rate 52%). Match no. 4 of the day goes best: 61% win rate, +5 ELO. Improved over the last three months: K/R +0.08, Rating +0.13, ADR +4.3, Win rate +7 pp, ELO +232. Got weaker: Headshots −4 pp. Last 30 days: 102 matches, win rate 46%, net ELO −137.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.