suurx44

Poland
On FACEIT since 2024 184 matches tracked 39 matches in 30 days
ELO ▲ 70
2,619
30-day peak: 2,664
Rank EU
#34,681
Poland #1,799 in Poland
Last updated:

How does suurx44 play?

Rating 1.15 K/R 0.81 ADR 84.4 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 184 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 13%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

29% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 8%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Strength
Where do the kills come from?

67% headshots and so well above the average (51%).

Headshot rate 67%+16 pp · Ø 51% better than 99%
AWP share of kills 4%−8 pp · Ø 12% better than 22%
K/D 1.18+0.14 · Ø 1.04 better than 85%
Pistol kills per match 2.9
Knife kills 2 in 184 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so just above the average (4.2%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 54%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 56%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 22x 4K, 4 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 40%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 70%
Deaths per round 68%−4 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp, ELO +143
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.22, Rating −0.34, ADR −20.2, Win rate −22 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.97. Last 3 months: 0.75 (at the start 0.97). Just above the average (0.74).

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −73 ELO
62 matches · 40% win rate
On Anubis −50 ELO
26 matches · 38% win rate
On Sundays −48 ELO, win rate 45%

suurx44 loses the most ELO from match 5 of the day: −73 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Inferno
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 2.32 · Mirage

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
46% better than 23%
0.82 better than 80%
86.4 better than 73%
1.18 better than 86%
58% of 219 duels better than 83%
42% of 50 situations better than 60%
Dust 242
57% better than 66%
0.84 better than 85%
88.5 better than 80%
1.21 better than 89%
54% of 142 duels better than 61%
25% of 32 situations better than 16%
Anubis26
38% better than 10%
0.79 better than 70%
81.3 better than 49%
1.13 better than 76%
53% of 89 duels better than 55%
21% of 19 situations better than 12%
Ancient19
37% better than 7%
0.70 better than 24%
71.3 better than 6%
0.95 better than 20%
47% of 66 duels better than 21%
36% of 11 situations better than 45%
Cache11
82% -
0.83 -
88.1 -
1.21-
73% of 26 duels -
50% of 8 situations -
Inferno10
60% -
0.83 -
89.0 -
1.22-
68% of 28 duels -
56% of 9 situations -
Nuke9
67% -
0.73 -
76.4 -
1.01-
54% of 28 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How suurx44 plays

Across 184 matches suurx44 averages K/R 0.81, ADR 84.4 and a rating of 1.15. Biggest strength: Headshot rate at 67%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 29%, better than only 8% of level 10 · 2,500-2,749 ELO players. Averages 17.5 kills per match with 67% headshots. The strongest map is Cache with a 82% win rate in 11 matches. In 96 of 184 matches the rating was 1.10 or higher (52%), in 53 it was below 0.90. In 133 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: July 2026 at 1.41. suurx44 loses the most ELO from match 5 of the day (−73 ELO, win rate 40%). Things go best in match 2 of the day (+25 ELO, win rate 66%). Match no. 4 of the day goes best: 70% win rate, −50 ELO. Improved over the last three months: Headshots +2 pp, ELO +143. Got weaker: K/R −0.22, Rating −0.34, ADR −20.2, Win rate −22 pp. Last 30 days: 39 matches, win rate 49%, net ELO −98.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.