suspect814

Russia
On FACEIT since 2025 155 matches tracked 58 matches in 30 days
Last updated:
Next update possible in 1h 8m

How does suspect814 play?

Rating 1.06 K/R 0.75 ADR 82.5 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 155 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 15% normal 0.90 to 1.09 19% weak 0.75 to 0.89 20% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

2,500-2,749 ELO

Compared with 2,463 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 56%+4 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

58% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 58%+19 pp · Ø 39% better than 99%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (51%).

Headshot rate 46%−5 pp · Ø 51% better than 22%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.07+0.03 · Ø 1.04 better than 55%
Pistol kills per match 3.2
Knife kills 3 in 155 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 69%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 52%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 23x 4K, 4 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 26%
Enemies flashed per round 0.40+0.09 · Ø 0.31 better than 78%
Deaths per round 70%−2 pp · Ø 72% better than 65%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, Rating +0.05, Win rate +5 pp, ELO +107
= Stayed the same
ADR at 82.7
▼ Got worse
Headshots −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.76 (at the start 0.72). Just above the average (0.75).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
41 matches · 54% win rate
Between 0:00 and 6:00 +24 ELO, win rate 38%
On Sundays −25 ELO, win rate 36%

suspect814 loses the most ELO on Dust 2: −50 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Highest rating in a match: 2.06 · Dust 2
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
58% better than 72%
0.73 better than 39%
81.0 better than 46%
1.04 better than 47%
52% of 204 duels right on the average
63% of 32 situations better than 97%
Dust 241
54% better than 56%
0.82 better than 80%
87.4 better than 76%
1.17 better than 83%
60% of 189 duels better than 89%
63% of 27 situations better than 96%
Anubis23
48% better than 35%
0.73 better than 38%
76.9 better than 24%
1.04 better than 44%
54% of 96 duels better than 60%
33% of 9 situations better than 36%
Ancient20
40% better than 13%
0.70 better than 24%
79.4 better than 34%
0.98 better than 27%
49% of 88 duels better than 31%
40% of 10 situations better than 55%
Nuke11
27% -
0.75 -
85.0 -
1.01-
43% of 30 duels -
33% of 6 situations -
Cache6
33% -
0.81 -
85.5 -
1.12-
42% of 26 duels -
33% of 3 situations -
Inferno6
17% -
0.72 -
88.4 -
0.98-
55% of 29 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How suspect814 plays

Across 155 matches suspect814 averages K/R 0.75, ADR 82.5 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 58%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,500-2,749 ELO players. Averages 16.4 kills per match with 46% headshots. The strongest map is Mirage with a 58% win rate in 48 matches. In 64 of 155 matches the rating was 1.10 or higher (41%), in 61 it was below 0.90. In 122 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: October 2026 at 1.12. suspect814 loses the most ELO on Dust 2 (−50 ELO, win rate 54%). Things go best on Mirage (+49 ELO, win rate 58%). Improved over the last three months: K/R +0.04, Rating +0.05, Win rate +5 pp, ELO +107. Got weaker: Headshots −7 pp. Unchanged in recent months: ADR at 82.7. Last 30 days: 58 matches, win rate 45%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.