sunjinskiy

Russia
109 matches tracked 30 matches in 30 days
Last updated:

How does sunjinskiy play?

Rating 1.12 K/R 0.82 ADR 88.4 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 109 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 16% weak 0.75 to 0.89 21% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
AWPerMulti-killsEntry
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 54%+4 pp · Ø 50% better than 80%

Clutch

Average
Last one alive

41% of 1v1s won and so slightly above the average (38%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 55%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so clearly above the average (0.99).

Headshot rate 46%−1 pp · Ø 47% better than 41%
AWP share of kills 30%+19 pp · Ø 11% better than 97%
K/D 1.09+0.10 · Ø 0.99 better than 80%
Pistol kills per match 4.3
Knife kills 8 in 109 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 14.2%+1.1 pp · Ø 13.1% better than 76%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 88%
MVPs per match 2.7+0.5 · Ø 2.2 better than 92%
4Ks and aces 36x 4K, 2 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.20−0.07 · Ø 0.27 better than 32%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
Whether sunjinskiy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 109 matches, all from the last 3 months.

Kills per round (K/R)

0.72
AugSepOct

Best month: August 2026 with 0.87.

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −2 ELO
33 matches · 48% win rate
On Thursdays −25 ELO, win rate 42%

sunjinskiy loses the most ELO on Mirage: −2 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Highest rating in a match: 2.29 · Anubis
  3. Longest win streak: 10 wins in a row · Vertigo

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
45% better than 31%
0.82 better than 88%
89.8 better than 89%
1.09 better than 75%
55% of 260 duels better than 75%
52% of 21 situations better than 84%
Mirage33
48% better than 40%
0.81 better than 84%
86.3 better than 81%
1.09 better than 77%
51% of 227 duels right on the average
25% of 24 situations better than 16%
Anubis13
69% -
0.90 -
92.6 -
1.27-
54% of 74 duels -
38% of 8 situations -
Ancient12
58% -
0.85 -
92.6 -
1.14-
58% of 93 duels -
56% of 9 situations -
Inferno5
80% -
0.73 -
75.3 -
1.10-
43% of 23 duels -
75% of 4 situations -
Nuke4
75% -
0.70 -
77.2 -
0.89-
39% of 18 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sunjinskiy plays

Across 109 matches sunjinskiy averages K/R 0.82, ADR 88.4 and a rating of 1.12. Biggest strength: Rounds with first kill at 16%, better than 98% of level 8 players. Most room to improve: Utility damage per round at 2.8, better than only 17% of level 8 players. Averages 18.5 kills per match with 46% headshots. The strongest map is Anubis with a 69% win rate in 13 matches. In 52 of 109 matches the rating was 1.10 or higher (48%), in 40 it was below 0.90. In 109 matches with detailed stats: 36 4Ks and 2 aces. Best month by rating: August 2026 at 1.19. sunjinskiy loses the most ELO on Mirage (−2 ELO, win rate 48%). Things go best on Dust 2 (+82 ELO, win rate 45%). Last 30 days: 30 matches, win rate 50%, net ELO +51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.