stuffonsk1

Ukraine
On FACEIT since 2017 181 matches tracked 43 matches in 30 days
ELO ▲ 36
2,241
30-day peak: 2,241
Rank EU
#119,483
Ukraine #4,759 in Ukraine
Last updated:

How does stuffonsk1 play?

Rating 0.94 (from 161 matches) K/R 0.66 ADR 73.4 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 161 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 88%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 0.93−0.09 · Ø 1.02 better than 16%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.3%).

2K rounds 11.9%−1.4 pp · Ø 13.3% better than 15%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 8x 4K, 0 aces in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 6.5+2.3 · Ø 4.2 better than 93%
Enemies flashed per round 0.43+0.15 · Ø 0.28 better than 83%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +6 pp, ELO +255
= Stayed the same
K/R at 0.65, Rating at 0.93, ADR at 73.4, Headshots at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: June 2026 with 0.67. Last 3 months: 0.65 (at the start 0.67). Clearly below the average (0.74).

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −83 ELO
37 matches · 54% win rate
On Anubis −26 ELO
45 matches · 56% win rate
Between 0:00 and 6:00 −89 ELO, win rate 47%

stuffonsk1 loses the most ELO on Dust 2: −83 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Cache
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 1.75 · Dust 2

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis45
56% better than 63%
0.67 better than 18%
74.6 better than 17%
0.92 better than 16%
50% of 161 duels better than 43%
31% of 26 situations better than 34%
Ancient39
62% better than 84%
0.69 better than 24%
74.5 better than 16%
0.99 better than 35%
54% of 142 duels better than 66%
21% of 14 situations better than 12%
Dust 237
54% better than 60%
0.65 better than 11%
73.4 better than 15%
0.96 better than 25%
47% of 133 duels better than 26%
61% of 28 situations better than 95%
Inferno34
50% better than 38%
0.63 better than 8%
70.8 better than 6%
0.94 better than 21%
34% of 74 duels better than 1%
41% of 17 situations better than 60%
Cache17
41% -
0.67 -
73.1 -
0.97-
46% of 59 duels -
30% of 10 situations -
Mirage4
50% -
0.57 -
68.9 -
0.78-
50% of 12 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How stuffonsk1 plays

Across 181 matches stuffonsk1 averages K/R 0.66 and ADR 73.4; the rating across the 161 rated matches is 0.94. Biggest strength: Utility damage per round at 6.5, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 48% headshots. The strongest map is Ancient with a 62% win rate in 39 matches. In 45 of 161 matches the rating was 1.10 or higher (28%), in 73 it was below 0.90. In 94 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: July 2026 at 0.98. stuffonsk1 loses the most ELO on Dust 2 (−83 ELO, win rate 54%). Things go best on Ancient (+50 ELO, win rate 62%). Improved over the last three months: Win rate +6 pp, ELO +255. Unchanged in recent months: K/R at 0.65, Rating at 0.93, ADR at 73.4, Headshots at 48%. Last 30 days: 43 matches, win rate 60%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.