strong7k

Russia
On FACEIT since 2022 156 matches tracked 42 matches in 30 days
ELO ▼ 29
2,444
30-day peak: 2,473
Rank EU
#63,584
Russia #18,128 in Russia
Last updated:

How does strong7k play?

Rating 0.93 K/R 0.67 ADR 78.2 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 156 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 29%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Weakness
Where do the kills come from?

0.92 K/D and so clearly below the average (1.03).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 0.92−0.11 · Ø 1.03 better than 11%
Pistol kills per match 2.9
Zeus kills8 in 156 matches
Knife kills 4 in 156 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so well below the average (13.4%).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 6%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 13%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 14x 4K, 2 aces in 131 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.7 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 84%
Utility damage per round 7.7+3.5 · Ø 4.2 better than 98%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 75%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether strong7k is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 156 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Best month: August 2026 with 0.68.

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −11 ELO
27 matches · 44% win rate
On Mirage −5 ELO
23 matches · 65% win rate
Between 12:00 and 18:00 −26 ELO, win rate 44%
On Tuesdays +48 ELO, win rate 46%

strong7k loses the most ELO on Anubis: −11 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.87 · Anubis
  2. Longest win streak: 9 wins in a row · Anubis
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient49
61% better than 80%
0.71 better than 32%
83.1 better than 57%
0.99 better than 34%
53% of 158 duels better than 55%
37% of 38 situations better than 46%
Anubis27
44% better than 24%
0.71 better than 33%
77.8 better than 30%
1.02 better than 43%
50% of 105 duels better than 41%
16% of 19 situations better than 8%
Mirage23
65% better than 89%
0.65 better than 12%
75.6 better than 22%
0.93 better than 17%
48% of 92 duels better than 30%
36% of 14 situations better than 44%
Nuke23
43% better than 14%
0.68 better than 14%
78.7 better than 31%
0.89 better than 5%
48% of 118 duels better than 26%
33% of 9 situations better than 33%
Dust 217
35% better than 6%
0.56 better than 1%
67.2 better than 2%
0.78 better than 1%
38% of 81 duels better than 3%
50% of 10 situations better than 81%
Inferno13
54% -
0.70 -
84.5 -
0.96-
56% of 61 duels -
67% of 3 situations -
Cache3
33% -
0.51 -
62.7 -
0.75-
42% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How strong7k plays

Across 156 matches strong7k averages K/R 0.67, ADR 78.2 and a rating of 0.93. Biggest strength: Utility damage per round at 7.7, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rating at 0.93, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 14.9 kills per match with 44% headshots. The strongest map is Mirage with a 65% win rate in 23 matches. In 46 of 156 matches the rating was 1.10 or higher (29%), in 74 it was below 0.90. In 131 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: August 2026 at 0.94. strong7k loses the most ELO on Anubis (−11 ELO, win rate 44%). Things go best on Ancient (+30 ELO, win rate 61%). Last 30 days: 42 matches, win rate 38%, net ELO −45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.