strandis-_-
Name history of strandis-_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does strandis-_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).
Compared with 2,219 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average50% of 1v1s won and so well above the average (40%).
Weapons and aim
Average61% headshots and so well above the average (50%).
Impact
Strength3.0 MVPs per match and so well above the average (2.4).
Utility and deaths
Average52% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Sep 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: March 2026 with 0.85. Last 3 months unchanged at 0.80. Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.13.
Damage per round (ADR)
Best month: March 2026 with 91.1. Last 3 months: 87.6 (at the start 89.4). Clearly above the average (80.9).
Share of headshot kills
Best month: April 2026 with 67%. Last 3 months: 59% (at the start 61%). Well above the average (50%).
Matches won (win rate)
Best month: September 2026 with 52%. Last 3 months: 51% (at the start 46%). Just above the average (50%).
Best month: September 2026 with 2,503.
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 60%.
Patterns
From the last 87 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
strandis-_- loses the most ELO in match 1 of the day: −34 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.42 · Mirage
- Longest win streak: 4 wins in a row · Anubis
- Most kills in a match: 33 · Mirage
Maps in detail
from the last 87 matchesCompared with players on the same level who have at least 15 matches on the map.
How strandis-_- plays
Across 87 matches strandis-_- averages K/R 0.80 and ADR 88.6; the rating across the 37 rated matches is 1.11. Biggest strength: Utility hit rate at 52%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 61% headshots. The strongest map is Mirage with a 64% win rate in 36 matches. In 19 of 37 matches the rating was 1.10 or higher (51%), in 10 it was below 0.90. In 37 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: September 2026 at 1.13. strandis-_- loses the most ELO in match 1 of the day (−34 ELO, win rate 43%). Things go best on Mirage (+196 ELO, win rate 64%). Improved over the last three months: Win rate +5 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.80, ADR at 87.6. Last 30 days: 3 matches, win rate 100%, net ELO +68.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.