straha_netu
Name history of straha_netu
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does straha_netu play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).
Compared with 2,483 players in this group, each player over up to their last 100 matches.
Opening
Weakness46% of opening duels won and so well below the average (52%).
Clutch
Average21% of 1v1s won and so well below the average (39%).
Weapons and aim
Average1.01 K/D and so just below the average (1.04).
Impact
AverageExactly 2 kills in 12.4% of rounds and so clearly below the average (13.4%).
Utility and deaths
StrengthDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.70. Last 3 months: 0.70 (at the start 0.65). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.05. Last 3 months: 1.02 (at the start 0.94). Just below the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 86.3. Last 3 months: 75.8 (at the start 74.4). Clearly below the average (81.1).
Share of headshot kills
Best month: June 2026 with 57%. Last 3 months: 55% (at the start 50%). Clearly above the average (51%).
Matches won (win rate)
Best month: June 2026 with 100%. Last 3 months: 51% (at the start 76%). Just above the average (50%).
Best month: July 2026 with 2,460. Last 3 months: 2,412 (at the start 2,460).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 22%.
Patterns
From the last 56 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 30 · Dust 2
- Highest rating in a match: 2.03 · Dust 2
- Longest win streak: 6 wins in a row · Ancient
Maps in detail
from the last 56 matchesCompared with players on the same level who have at least 15 matches on the map.
How straha_netu plays
Across 56 matches straha_netu averages K/R 0.68, ADR 75.3 and a rating of 0.99. Biggest strength: Deaths per round at just 67% (lower is better), better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 21%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 14.6 kills per match with 53% headshots. The strongest map is Mirage with a 63% win rate in 19 matches. In 18 of 56 matches the rating was 1.10 or higher (32%), in 25 it was below 0.90. In 35 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: June 2026 at 1.05. Things go best on Dust 2 (+24 ELO, win rate 45%). Improved over the last three months: K/R +0.05, Rating +0.08, Headshots +5 pp. Got weaker: Win rate −25 pp. Unchanged in recent months: ADR at 75.8, ELO at 2,412. Last 30 days: 34 matches, win rate 53%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.