stixauzor

France
On FACEIT since 2022 261 matches tracked 71 matches in 30 days
ELO ▼ 82
2,334
30-day peak: 2,450
Rank EU
#90,142
France #1,709 in France
Last updated:

How does stixauzor play?

Rating 1.10 K/R 0.78 ADR 84.2 from 261 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 261 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (204 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.13+0.10 · Ø 1.03 better than 77%
Pistol kills per match 2.6
Knife kills 3 in 261 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so clearly above the average (13.4%).

2K rounds 15.3%+1.9 pp · Ø 13.4% better than 86%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 36x 4K, 3 aces in 204 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 23%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.06
= Stayed the same
K/R at 0.79, ADR at 84.7, ELO at 2,284
▼ Got worse
Headshots −10 pp, Win rate −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months: 0.79 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 261 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −134 ELO
58 matches · 47% win rate
In match 1 of the day −86 ELO
67 matches · 51% win rate
On Tuesdays +11 ELO, win rate 50%

stixauzor loses the most ELO on Dust 2: −134 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Ancient
  2. Highest rating in a match: 2.27 · Dust 2
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 261 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
47% better than 33%
0.74 better than 48%
80.5 better than 46%
1.05 better than 53%
52% of 230 duels better than 53%
42% of 26 situations better than 62%
Anubis57
65% better than 86%
0.80 better than 73%
86.3 better than 74%
1.16 better than 82%
56% of 233 duels better than 73%
48% of 48 situations better than 69%
Ancient41
56% better than 64%
0.80 better than 74%
85.3 better than 68%
1.11 better than 73%
53% of 220 duels better than 55%
45% of 31 situations better than 69%
Inferno40
38% better than 7%
0.74 better than 47%
81.9 better than 48%
1.04 better than 44%
54% of 216 duels right on the average
47% of 19 situations better than 71%
Mirage35
74% better than 98%
0.80 better than 73%
85.6 better than 72%
1.13 better than 76%
55% of 152 duels better than 71%
48% of 21 situations better than 78%
Cache16
56% -
0.79 -
86.1 -
1.10-
52% of 104 duels -
22% of 9 situations -
Nuke13
69% -
0.83 -
87.6 -
1.14-
60% of 70 duels -
29% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How stixauzor plays

Across 261 matches stixauzor averages K/R 0.78, ADR 84.2 and a rating of 1.10. Biggest strength: Deaths per round at just 69% (lower is better), better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 50% headshots. The strongest map is Mirage with a 74% win rate in 35 matches. In 125 of 261 matches the rating was 1.10 or higher (48%), in 71 it was below 0.90. In 204 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: August 2026 at 1.14. stixauzor loses the most ELO on Dust 2 (−134 ELO, win rate 47%). Things go best on Anubis (+66 ELO, win rate 65%). From match no. 5 of the day on, things go best: 66% win rate, +26 ELO. Improved over the last three months: Rating +0.06. Got weaker: Headshots −10 pp, Win rate −9 pp. Unchanged in recent months: K/R at 0.79, ADR at 84.7, ELO at 2,284. Last 30 days: 71 matches, win rate 48%, net ELO −222.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.