stipmaster

Croatia
55 matches tracked
Last updated:

How does stipmaster play?

Rating 0.97 K/R 0.69 ADR 74.7 from 55 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 55 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 25% normal 0.90 to 1.09 16% weak 0.75 to 0.89 9% very weak below 0.75 35%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average.
AWPer
better than most on level 9 about average weaker than most
Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 47%−3 pp · Ø 50% better than 22%

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (48%).

Headshot rate 39%−9 pp · Ø 48% better than 7%
AWP share of kills 26%+16 pp · Ø 10% better than 94%
K/D 0.96−0.02 · Ø 0.98 better than 31%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (12.9%).

2K rounds 11.6%−1.3 pp · Ø 12.9% better than 12%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 60%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 7x 4K, 1 ace in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.28).

Utility hit rate 33%−3 pp · Ø 36% better than 37%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 61%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 23%
Deaths per round 72%−1 pp · Ø 73% better than 52%

Progress

One value per month, dashed line is the level 9 average
Whether stipmaster is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 55 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Patterns

From the last 55 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
24 matches · 54% win rate

stipmaster loses the most ELO on Dust 2: −25 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 32 · Dust 2
  3. Highest rating in a match: 1.78 · Dust 2

Maps in detail

from the last 55 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
54% better than 60%
0.74 better than 56%
77.7 better than 36%
1.08 better than 72%
45% of 94 duels better than 20%
45% of 11 situations better than 71%
Cache9
11% -
0.74 -
80.3 -
0.95-
50% of 32 duels -
0% of 5 situations -
Anubis8
25% -
0.52 -
62.8 -
0.71-
50% of 20 duels -
0% of 1 situations -
Inferno5
20% -
0.55 -
67.6 -
0.77-
35% of 23 duels -
33% of 3 situations -
Nuke5
40% -
0.78 -
80.8 -
1.12-
70% of 20 duels -
60% of 5 situations -
Ancient4
25% -
0.66 -
68.9 -
0.91-
38% of 13 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How stipmaster plays

Across 55 matches stipmaster averages K/R 0.69, ADR 74.7 and a rating of 0.97. Biggest strength: Clutch 1v1 won at 43%, better than 75% of level 9 players. Most room to improve: Headshot rate at 39%, better than only 7% of level 9 players. Averages 14.7 kills per match with 39% headshots. In 22 of 55 matches the rating was 1.10 or higher (40%), in 24 it was below 0.90. In 55 matches with detailed stats: 7 4Ks and 1 ace. stipmaster loses the most ELO on Dust 2 (−25 ELO, win rate 54%). Last 30 days: 2 matches, win rate 100%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.