stint-
How does stint- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average29% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average45% headshots and so clearly below the average (50%).
Impact
StrengthExactly 3 kills in 5.5% of rounds and so well above the average (4.1%).
Utility and deaths
Weakness2.7 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.84. Last 3 months: 0.82 (at the start 0.74). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.16. Last 3 months: 1.14 (at the start 1.04). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 86.8. Last 3 months: 85.0 (at the start 80.6). Slightly above the average (80.7).
Share of headshot kills
Best month: September 2026 with 47%. Last 3 months: 46% (at the start 42%). Clearly below the average (50%).
Matches won (win rate)
Best month: July 2026 with 50%. Last 3 months: 48% (at the start 44%). Slightly below the average (50%).
Best month: July 2026 with 2,538. Last 3 months: 2,252 (at the start 2,488).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 34%.
Patterns
From the last 153 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
stint- loses the most ELO in match 4 of the day: +1 ELO, 35% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Ancient
- Highest rating in a match: 2.72 · Ancient
- Recorded match no. 100 · Nuke
- Most kills in a match: 36 · Nuke
Maps in detail
from the last 153 matchesCompared with players on the same level who have at least 15 matches on the map.
How stint- plays
Across 153 matches stint- averages K/R 0.80 and ADR 83.3; the rating across the 116 rated matches is 1.12. Biggest strength: 3K rounds at 5.5%, better than 90% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 10 · 2,250-2,499 ELO players. Averages 18.2 kills per match with 45% headshots. The strongest map is Cache with a 80% win rate in 10 matches. In 54 of 116 matches the rating was 1.10 or higher (47%), in 35 it was below 0.90. In 94 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: September 2026 at 1.16. stint- loses the most ELO in match 4 of the day (+1 ELO, win rate 35%). Things go best on Mirage (+48 ELO, win rate 43%). Improved over the last three months: K/R +0.08, Rating +0.10, ADR +4.4, Headshots +4 pp, Win rate +4 pp. Got weaker: ELO −236. Last 30 days: 9 matches, win rate 44%, net ELO −30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.