stefanglske

Russia
On FACEIT since 2021 71 matches tracked 71 matches in 30 days
ELO ▼ 59
2,430
30-day peak: 2,489
Rank EU
#66,670
Russia #18,870 in Russia
Last updated:

How does stefanglske play?

Rating 1.03 K/R 0.72 ADR 80.7 from 71 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 71 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 24% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly below the average (50%).

Headshot rate 48%−2 pp · Ø 50% better than 37%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.06+0.03 · Ø 1.03 better than 57%
Pistol kills per match 3.0

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 54%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 8%
MVPs per match 2.0−0.3 · Ø 2.3 better than 13%
4Ks and aces 16x 4K, 0 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 80%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 68%−4 pp · Ø 72% better than 87%

Patterns

From the last 71 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Highest rating in a match: 1.64 · Mirage
  3. Longest win streak: 4 wins in a row · Cache

Maps in detail

from the last 71 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
50% better than 44%
0.73 better than 44%
80.0 better than 45%
1.02 better than 44%
53% of 93 duels better than 60%
35% of 23 situations better than 39%
Dust 223
57% better than 69%
0.76 better than 58%
82.9 better than 59%
1.09 better than 66%
46% of 82 duels better than 20%
40% of 20 situations better than 59%
Nuke7
57% -
0.68 -
75.5 -
1.06-
38% of 21 duels -
50% of 4 situations -
Ancient6
67% -
0.72 -
81.1 -
1.00-
32% of 28 duels -
83% of 6 situations -
Anubis4
50% -
0.72 -
81.5 -
1.08-
61% of 18 duels -
0% of 2 situations -
Cache4
25% -
0.53 -
67.5 -
0.71-
57% of 14 duels -
-
Inferno3
67% -
0.67 -
97.8 -
0.99-
60% of 5 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How stefanglske plays

Across 71 matches stefanglske averages K/R 0.72, ADR 80.7 and a rating of 1.03. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.0%, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 48% headshots. The strongest map is Dust 2 with a 57% win rate in 23 matches. In 30 of 71 matches the rating was 1.10 or higher (42%), in 28 it was below 0.90. In 71 matches with detailed stats: 16 4Ks and 0 aces. Things go best on Dust 2 (+1 ELO, win rate 57%). From match no. 5 of the day on, things go best: 60% win rate, −24 ELO. Last 30 days: 71 matches, win rate 54%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.