stavnmagi

Denmark
FACEIT verified FACEIT verified On FACEIT since 2015 208 matches tracked 15 matches in 30 days
ELO ▲ 65
3,652
30-day peak: 3,652
Rank EU ▲ 75 places
#597
Denmark #24 in Denmark
30 days · prev. #672 · best #592
Last updated:

How does stavnmagi play?

Rating 1.39 (from 143 matches) K/R 0.94 ADR 95.5 from 208 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.39
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 143 matches
outstanding 1.80 and up 20% strong 1.30 to 1.79 36% good 1.10 to 1.29 20% normal 0.90 to 1.09 13% weak 0.75 to 0.89 7% very weak below 0.75 5%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

69% of opening duels won and so well above the average (55%).

Rounds with first kill 16%+4 pp · Ø 12% better than 92%
Opening duels won 69%+14 pp · Ø 55% better than 99%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%−1 pp · Ø 22% better than 35%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 83%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (53%).

Headshot rate 34%−19 pp · Ø 53% better than 1%
AWP share of kills 44%+30 pp · Ø 14% better than 96%
K/D 1.47+0.35 · Ø 1.12 better than 97%
Pistol kills per match 3.5 from the last 169
Knife kills 2 in 169 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.8% of rounds and so well above the average (4.6%).

2K rounds 16.5%+1.9 pp · Ø 14.6% better than 86%
3K rounds 7.8%+3.2 pp · Ø 4.6% better than 99%
MVPs per match 3.1+0.5 · Ø 2.6 better than 88%
4Ks and aces 28x 4K, 3 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (70%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 74%
Utility damage per round 4.7+0.8 · Ø 3.9 better than 73%
Enemies flashed per round 0.41+0.06 · Ø 0.35 better than 70%
Deaths per round 64%−6 pp · Ø 70% better than 93%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.05, Headshots +8 pp, Win rate +4 pp
= Stayed the same
Rating at 1.39, ADR at 97.7
▼ Got worse
ELO −129

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

1.17
MayJunJulAugSepOct

Best month: October 2026 with 1.17. Last 3 months: 0.97 (at the start 0.92). Well above the average (0.79).

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −51 ELO
26 matches · 62% win rate
On Dust 2 −29 ELO
23 matches · 83% win rate
On Thursdays −72 ELO, win rate 52%

stavnmagi loses the most ELO from match 5 of the day: −51 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 2.70 · Mirage
  3. Most kills in a match: 36 · Cache

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
64% better than 76%
0.98 better than 97%
97.1 better than 91%
1.44 better than 99%
75% of 205 duels better than 99%
30% of 23 situations better than 21%
Nuke35
69% better than 90%
0.97 better than 98%
98.3 better than 96%
1.41 better than 99%
70% of 166 duels better than 99%
39% of 23 situations better than 48%
Cache23
70% -
0.91 -
93.1 -
1.32-
65% of 89 duels -
35% of 20 situations -
Dust 223
83% better than 99%
0.94 better than 91%
96.4 better than 88%
1.41 better than 95%
68% of 92 duels better than 95%
45% of 11 situations better than 66%
Ancient17
82% better than 98%
0.90 better than 89%
91.1 better than 75%
1.37-
73% of 48 duels better than 99%
40% of 10 situations right on the average
Inferno13
62% -
0.96 -
97.3 -
1.43-
62% of 42 duels -
30% of 10 situations -
Anubis7
43% -
0.86 -
86.6 -
1.20-
68% of 28 duels -
67% of 6 situations -
Overpass3
67% -
0.92 -
93.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How stavnmagi plays

Across 208 matches stavnmagi averages K/R 0.94 and ADR 95.5; the rating across the 143 rated matches is 1.39. Biggest strength: Opening duels won at 69%, better than 99% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 34%, better than only 1% of level 10 · 3,500+ ELO players. Averages 20.2 kills per match with 34% headshots. The strongest map is Dust 2 with a 83% win rate in 23 matches. In 108 of 143 matches the rating was 1.10 or higher (76%), in 17 it was below 0.90. In 84 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: October 2026 at 1.66. stavnmagi loses the most ELO from match 5 of the day (−51 ELO, win rate 62%). Things go best on Mirage (+43 ELO, win rate 64%). Match no. 3 of the day goes best: 76% win rate, −15 ELO. Improved over the last three months: K/R +0.05, Headshots +8 pp, Win rate +4 pp. Got weaker: ELO −129. Unchanged in recent months: Rating at 1.39, ADR at 97.7. Last 30 days: 15 matches, win rate 80%, net ELO +93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.