stas05

Germany
On FACEIT since 2021 137 matches tracked 126 matches in 30 days
ELO ▲ 511
2,212
30-day peak: 2,307
Rank EU
#130,512
Germany #3,470 in Germany
Last updated:

How does stas05 play?

Rating 1.13 K/R 0.81 ADR 84.8 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 137 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 10% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
EntryMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 1.13+0.11 · Ø 1.02 better than 82%
Pistol kills per match 2.8
Knife kills 1 in 137 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.1%).

2K rounds 14.9%+1.6 pp · Ø 13.3% better than 83%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 89%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 33x 4K, 2 aces in 136 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.28).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.12−0.16 · Ø 0.28 better than 9%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether stas05 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 136 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.81
JulAugSepOct

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −50 ELO
20 matches · 45% win rate
Between 6:00 and 12:00 +35 ELO, win rate 35%
On Mondays −28 ELO, win rate 32%

stas05 loses the most ELO on Cache: −50 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Highest rating in a match: 2.31 · Cache
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 231
58% better than 72%
0.84 better than 88%
88.4 better than 83%
1.18 better than 89%
60% of 176 duels better than 90%
38% of 16 situations right on the average
Inferno27
63% better than 83%
0.78 better than 74%
81.9 better than 54%
1.11 better than 75%
51% of 122 duels better than 45%
28% of 18 situations better than 26%
Ancient25
64% better than 88%
0.87 better than 94%
91.2 better than 90%
1.19 better than 92%
59% of 155 duels better than 88%
50% of 12 situations better than 79%
Anubis20
50% better than 43%
0.77 better than 66%
81.3 better than 54%
1.07 better than 64%
55% of 107 duels better than 71%
23% of 13 situations better than 18%
Cache20
45% -
0.80 -
80.6 -
1.12-
53% of 100 duels -
39% of 18 situations -
Mirage7
29% -
0.82 -
88.4 -
1.18-
50% of 48 duels -
50% of 2 situations -
Nuke7
57% -
0.65 -
74.2 -
0.88-
50% of 44 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How stas05 plays

Across 137 matches stas05 averages K/R 0.81, ADR 84.8 and a rating of 1.13. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 50% headshots. The strongest map is Ancient with a 64% win rate in 25 matches. In 70 of 137 matches the rating was 1.10 or higher (51%), in 38 it was below 0.90. In 136 matches with detailed stats: 33 4Ks and 2 aces. stas05 loses the most ELO on Cache (−50 ELO, win rate 45%). Things go best on Inferno (+60 ELO, win rate 63%). Match no. 3 of the day goes best: 62% win rate. Last 30 days: 126 matches, win rate 54%, net ELO +84.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.