stamis1

Ukraine
On FACEIT since 2026 425 matches tracked 123 matches in 30 days
ELO ▲ 116
2,716
30-day peak: 2,798
Rank EU
#24,274
Ukraine #1,113 in Ukraine
Last updated:

How does stamis1 play?

Rating 1.04 K/R 0.75 ADR 80.1 from 425 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 425 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (334 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (51%).

Headshot rate 42%−9 pp · Ø 51% better than 8%
AWP share of kills 30%+18 pp · Ø 12% better than 96%
K/D 1.02−0.02 · Ø 1.04 better than 36%
Pistol kills per match 3.3
Knife kills 7 in 425 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.2% of rounds and so just below the average (13.6%).

2K rounds 13.2%−0.4 pp · Ø 13.6% better than 36%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 45%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 73x 4K, 10 aces in 334 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 16%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 10%
Deaths per round 74%+3 pp · Ø 71% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +5 pp, ELO +429
= Stayed the same
Headshots at 42%
▼ Got worse
K/R −0.08, Rating −0.09, ADR −6.9

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.74 (at the start 0.82). Just below the average (0.75).

Patterns

From the last 425 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −144 ELO
60 matches · 45% win rate
On Dust 2 −100 ELO
113 matches · 51% win rate
Between 12:00 and 18:00 +70 ELO, win rate 42%
On Tuesdays −37 ELO, win rate 44%

stamis1 loses the most ELO on Ancient: −144 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 44 · Mirage
  3. Highest rating in a match: 2.44 · Mirage

Maps in detail

from the last 425 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage137
55% better than 58%
0.79 better than 69%
81.5 right on the average
1.10 better than 67%
55% of 854 duels better than 69%
31% of 86 situations better than 28%
Dust 2113
51% better than 45%
0.75 better than 53%
81.7 better than 51%
1.04 better than 48%
54% of 737 duels better than 63%
27% of 55 situations better than 18%
Anubis63
49% better than 34%
0.73 better than 39%
79.7 better than 37%
1.01 better than 34%
53% of 455 duels better than 56%
30% of 33 situations better than 30%
Ancient60
45% better than 26%
0.75 better than 48%
80.1 better than 40%
1.05 right on the average
50% of 430 duels better than 38%
30% of 27 situations better than 30%
Inferno21
52% better than 33%
0.69 better than 14%
74.3 better than 11%
0.90 better than 3%
44% of 164 duels better than 5%
31% of 13 situations better than 32%
Nuke15
27% better than 1%
0.65 better than 9%
70.9 better than 9%
0.88 better than 5%
51% of 114 duels better than 39%
25% of 4 situations better than 15%
Cache13
77% -
0.70 -
76.7 -
0.95-
49% of 79 duels -
71% of 7 situations -
Vertigo3
0% -
0.53 -
62.5 -
0.63-
29% of 21 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How stamis1 plays

Across 425 matches stamis1 averages K/R 0.75, ADR 80.1 and a rating of 1.04. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 42%, better than only 8% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 42% headshots. The strongest map is Cache with a 77% win rate in 13 matches. In 175 of 425 matches the rating was 1.10 or higher (41%), in 150 it was below 0.90. In 334 matches with detailed stats: 73 4Ks and 10 aces. Best month by rating: July 2026 at 1.11. stamis1 loses the most ELO on Ancient (−144 ELO, win rate 45%). Things go best on Anubis (+207 ELO, win rate 49%). Match no. 2 of the day goes best: 63% win rate, +44 ELO. Improved over the last three months: Win rate +5 pp, ELO +429. Got weaker: K/R −0.08, Rating −0.09, ADR −6.9. Unchanged in recent months: Headshots at 42%. Last 30 days: 123 matches, win rate 55%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.