st_step001
How does st_step001 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average0.97 K/D and so just below the average (0.99).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average0.39 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: June 2026 with 0.76. Last 3 months: 0.71 (at the start 0.73). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.03. Last 3 months: 0.98 (at the start 1.02). Just below the average (1.00).
Damage per round (ADR)
Best month: June 2026 with 87.5. Last 3 months: 75.5 (at the start 83.6). Slightly below the average (79.2).
Share of headshot kills
Best month: May 2026 with 54%. Last 3 months: 47% (at the start 46%). Right on the average (47%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 52% (at the start 53%). Clearly above the average (48%).
Best month: September 2026 with 1,811.
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 31%.
Patterns
From the last 208 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
st_step001 loses the most ELO in match 1 of the day: −94 ELO, 39% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Dust 2
- Highest rating in a match: 2.06 · Mirage
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 208 matchesCompared with players on the same level who have at least 15 matches on the map.
How st_step001 plays
Across 208 matches st_step001 averages K/R 0.73 and ADR 79.0; the rating across the 182 rated matches is 1.00. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 8 players. Averages 16.3 kills per match with 47% headshots. The strongest map is Inferno with a 63% win rate in 19 matches. In 69 of 182 matches the rating was 1.10 or higher (38%), in 75 it was below 0.90. In 108 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: September 2026 at 1.03. st_step001 loses the most ELO in match 1 of the day (−94 ELO, win rate 39%). Things go best on Anubis (+48 ELO, win rate 58%). Match no. 4 of the day goes best: 62% win rate, +29 ELO. Got weaker: ADR −8.1. Unchanged in recent months: K/R at 0.71, Rating at 0.98, Headshots at 47%, Win rate at 52%. Last 30 days: 23 matches, win rate 43%, net ELO −92.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.