ssssss_zzz1
How does ssssss_zzz1 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.15 K/D and so clearly above the average (1.03).
Impact
StrengthExactly 3 kills in 5.8% of rounds and so well above the average (4.1%).
Utility and deaths
Average0.18 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.87. Last 3 months: 0.85 (at the start 0.78). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.21. Last 3 months: 1.19 (at the start 1.09). Well above the average (1.03).
Damage per round (ADR)
Best month: May 2026 with 89.7. Last 3 months: 87.1 (at the start 81.8). Clearly above the average (80.8).
Share of headshot kills
Best month: September 2026 with 59%. Last 3 months: 53% (at the start 50%). Clearly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 71%. Last 3 months: 45% (at the start 52%). Clearly below the average (50%).
Best month: July 2026 with 2,585. Last 3 months: 2,364 (at the start 2,585).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 53%.
Patterns
From the last 139 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ssssss_zzz1 loses the most ELO on Mirage: −39 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.34 · Anubis
- Most kills in a match: 56 · Ancient
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 139 matchesCompared with players on the same level who have at least 15 matches on the map.
How ssssss_zzz1 plays
Across 139 matches ssssss_zzz1 averages K/R 0.82 and ADR 84.6; the rating across the 118 rated matches is 1.15. Biggest strength: 3K rounds at 5.8%, better than 95% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 52% headshots. The strongest map is Anubis with a 60% win rate in 15 matches. In 60 of 118 matches the rating was 1.10 or higher (51%), in 27 it was below 0.90. In 74 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: October 2026 at 1.21. ssssss_zzz1 loses the most ELO on Mirage (−39 ELO, win rate 43%). Things go best in match 2 of the day (+23 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +23 ELO. Improved over the last three months: K/R +0.07, Rating +0.10, ADR +5.3, Headshots +3 pp. Got weaker: Win rate −7 pp, ELO −221. Last 30 days: 57 matches, win rate 46%, net ELO −29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.