ssslvv

Russia
On FACEIT since 2022 96 matches tracked 29 matches in 30 days
ELO ▲ 151
2,441
30-day peak: 2,441
Rank EU
#64,355
Russia #18,147 in Russia
Last updated:

How does ssslvv play?

Rating 0.99 (from 70 matches) K/R 0.69 ADR 75.8 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 70 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 4% good 1.10 to 1.29 23% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (29 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 45%−6 pp · Ø 51% better than 7%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 1.02−0.01 · Ø 1.03 better than 42%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so well below the average (4.1%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 11%
3K rounds 2.8%−1.3 pp · Ø 4.1% better than 5%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 3x 4K, 1 ace in 29 matches

Utility and deaths

Average
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 6.5+2.3 · Ø 4.2 better than 94%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 62%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.67, ADR at 76.9
▼ Got worse
Rating −0.05, Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.72. Last 3 months: 0.67 (at the start 0.70). Clearly below the average (0.74).

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −29 ELO
26 matches · 54% win rate
From match 5 of the day ±0 ELO
22 matches · 41% win rate

ssslvv loses the most ELO on Anubis: −29 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Anubis
  2. Longest win streak: 5 wins in a row · Anubis
  3. Most kills in a match: 42 · Nuke

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
59% better than 75%
0.62 better than 4%
69.9 better than 5%
0.92 better than 13%
43% of 67 duels better than 12%
40% of 5 situations better than 56%
Anubis26
54% better than 55%
0.64 better than 8%
73.6 better than 14%
0.98 better than 30%
39% of 54 duels better than 3%
0% of 7 situations better than 1%
Ancient25
60% better than 77%
0.75 right on the average
79.8 better than 39%
1.05 better than 57%
47% of 60 duels better than 25%
69% of 16 situations better than 98%
Nuke11
45% -
0.76 -
84.8 -
1.12-
57% of 23 duels -
25% of 4 situations -
Inferno4
75% -
0.77 -
75.6 -
0.92-
57% of 7 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ssslvv plays

Across 96 matches ssslvv averages K/R 0.69 and ADR 75.8; the rating across the 70 rated matches is 0.99. Biggest strength: Utility damage per round at 6.5, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.8%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 15.3 kills per match with 51% headshots. The strongest map is Ancient with a 60% win rate in 25 matches. In 24 of 70 matches the rating was 1.10 or higher (34%), in 29 it was below 0.90. In 29 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: July 2026 at 1.02. ssslvv loses the most ELO on Anubis (−29 ELO, win rate 54%). Things go best on Dust 2 (+30 ELO, win rate 59%). Match no. 2 of the day goes best: 67% win rate. Improved over the last three months: Win rate +5 pp. Got weaker: Rating −0.05, Headshots −3 pp. Unchanged in recent months: K/R at 0.67, ADR at 76.9. Last 30 days: 29 matches, win rate 59%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.