sssaalamboi

Ukraine
On FACEIT since 2025 177 matches tracked 88 matches in 30 days
ELO ▲ 308
2,126
30-day peak: 2,126
Rank EU
#168,423
Ukraine #6,619 in Ukraine
Last updated:

How does sssaalamboi play?

Rating 1.19 K/R 0.86 ADR 89.4 from 177 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 177 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 29% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsDamageHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (166 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Weakness
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Strength
Where do the kills come from?

1.20 K/D and so clearly above the average (1.02).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.20+0.18 · Ø 1.02 better than 92%
Pistol kills per match 2.2
Knife kills 1 in 177 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.0% of rounds and so well above the average (4.1%).

2K rounds 15.9%+2.6 pp · Ø 13.3% better than 93%
3K rounds 6.0%+1.9 pp · Ø 4.1% better than 96%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 40x 4K, 7 aces in 166 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.28).

Utility hit rate 25%−10 pp · Ø 35% better than 2%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.06−0.22 · Ø 0.28 better than 2%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether sssaalamboi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 174 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.82
JulAugSepOct

Best month: August 2026 with 0.88.

Patterns

From the last 177 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −80 ELO
57 matches · 39% win rate
On Inferno −26 ELO
24 matches · 50% win rate
Between 18:00 and 24:00 −49 ELO, win rate 43%
On Mondays +26 ELO, win rate 46%

sssaalamboi loses the most ELO from match 5 of the day: −80 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.45 · Mirage
  2. Most kills in a match: 62 · Inferno
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 177 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
50% better than 44%
0.83 better than 86%
87.2 better than 81%
1.14 better than 84%
54% of 227 duels better than 69%
40% of 30 situations better than 55%
Dust 234
53% better than 56%
0.85 better than 90%
88.8 better than 84%
1.20 better than 91%
46% of 135 duels better than 22%
25% of 12 situations better than 18%
Anubis30
67% better than 90%
0.86 better than 94%
88.3 better than 87%
1.20 better than 93%
55% of 98 duels better than 71%
32% of 25 situations better than 35%
Inferno24
50% better than 38%
0.94 better than 97%
97.3 better than 95%
1.33 better than 97%
59% of 104 duels better than 83%
35% of 26 situations better than 47%
Nuke18
50% better than 36%
0.87 better than 85%
93.5 better than 89%
1.21 better than 84%
59% of 59 duels better than 81%
29% of 14 situations better than 21%
Ancient13
46% -
0.74 -
80.3 -
1.02-
59% of 54 duels -
40% of 5 situations -
Cache4
25% -
0.85 -
89.4 -
1.20-
53% of 15 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sssaalamboi plays

Across 177 matches sssaalamboi averages K/R 0.86, ADR 89.4 and a rating of 1.19. Biggest strength: 3K rounds at 6.0%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 25%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 19.4 kills per match with 56% headshots. The strongest map is Anubis with a 67% win rate in 30 matches. In 104 of 177 matches the rating was 1.10 or higher (59%), in 40 it was below 0.90. In 166 matches with detailed stats: 40 4Ks and 7 aces. Best month by rating: August 2026 at 1.23. sssaalamboi loses the most ELO from match 5 of the day (−80 ELO, win rate 39%). Things go best in match 3 of the day (+34 ELO, win rate 64%). Match no. 4 of the day goes best: 65% win rate, +5 ELO. Last 30 days: 88 matches, win rate 50%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.