srakka543

Poland
172 matches tracked 19 matches in 30 days
Last updated:

How does srakka543 play?

Rating 1.00 K/R 0.74 ADR 76.7 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 172 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 5 average.
Headshots
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

Level 5

Compared with 767 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−1 pp · Ø 50% better than 53%

Clutch

Average
Last one alive

1.7 clutch kills per match and so clearly above the average (1.6).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 43%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 36%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 65%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (44%).

Headshot rate 53%+9 pp · Ø 44% better than 92%
AWP share of kills 12%+1 pp · Ø 11% better than 65%
K/D 0.99+0.02 · Ø 0.97 better than 67%
Pistol kills per match 3.5
Knife kills 2 in 172 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so slightly above the average (3.7%).

2K rounds 13.2%+0.4 pp · Ø 12.8% better than 65%
3K rounds 4.0%+0.3 pp · Ø 3.7% better than 68%
MVPs per match 2.1−0.1 · Ø 2.2 better than 53%
4Ks and aces 25x 4K, 1 ace in 130 matches

Utility and deaths

Average
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 23%−12 pp · Ø 35% better than 3%
Utility damage per round 1.6−2.3 · Ø 3.9 better than 6%
Enemies flashed per round 0.33+0.09 · Ø 0.24 better than 72%
Deaths per round 75%+2 pp · Ø 73% better than 33%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
ADR +6.7, Headshots +3 pp, ELO +131
= Stayed the same
K/R at 0.74, Rating at 1.01
▼ Got worse
Win rate −4 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.74 (at the start 0.73). Slightly above the average (0.71).

Patterns

From the last 172 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −62 ELO
37 matches · 57% win rate
On Inferno −28 ELO
27 matches · 37% win rate
In match 1 of the day −2 ELO
43 matches · 42% win rate

srakka543 loses the most ELO on Dust 2: −62 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 38 · Cache
  3. Highest rating in a match: 2.32 · Inferno

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
49% right on the average
0.75 better than 75%
79.3 better than 57%
1.02 better than 70%
49% of 192 duels right on the average
31% of 29 situations better than 34%
Dust 237
57% better than 76%
0.75 better than 72%
75.9 better than 35%
1.03 better than 69%
54% of 129 duels better than 78%
37% of 27 situations better than 47%
Inferno27
37% better than 13%
0.72 better than 66%
72.2 better than 25%
0.98 better than 58%
49% of 112 duels right on the average
17% of 12 situations better than 13%
Ancient24
50% right on the average
0.78 better than 84%
81.6 better than 68%
1.05 better than 81%
47% of 103 duels better than 40%
31% of 16 situations better than 34%
Anubis22
55% better than 69%
0.69 better than 37%
72.3 better than 17%
0.94 better than 37%
45% of 98 duels better than 22%
50% of 18 situations better than 78%
Nuke16
38% better than 9%
0.71 better than 45%
75.2 better than 32%
0.94 better than 32%
43% of 70 duels better than 16%
28% of 18 situations better than 30%
Cache7
57% -
0.81 -
82.4 -
1.07-
52% of 48 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How srakka543 plays

Across 172 matches srakka543 averages K/R 0.74, ADR 76.7 and a rating of 1.00. Biggest strength: Headshot rate at 53%, better than 92% of level 5 players. Most room to improve: Utility hit rate at 23%, better than only 3% of level 5 players. Averages 16.3 kills per match with 53% headshots. The strongest map is Dust 2 with a 57% win rate in 37 matches. In 66 of 172 matches the rating was 1.10 or higher (38%), in 69 it was below 0.90. In 130 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: August 2026 at 1.03. srakka543 loses the most ELO on Dust 2 (−62 ELO, win rate 57%). Things go best on Ancient (+44 ELO, win rate 50%). From match no. 5 of the day on, things go best: 57% win rate, +2 ELO. Improved over the last three months: ADR +6.7, Headshots +3 pp, ELO +131. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.01. Last 30 days: 19 matches, win rate 37%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.