spowrs3robi

Netherlands
130 matches tracked 24 matches in 30 days
Last updated:

How does spowrs3robi play?

Rating 1.04 K/R 0.76 ADR 80.4 from 130 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 130 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 43%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (0.97).

Headshot rate 49%+1 pp · Ø 48% better than 63%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 1.05+0.08 · Ø 0.97 better than 70%
Pistol kills per match 2.2
Knife kills 1 in 130 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (12.8%).

2K rounds 14.6%+1.8 pp · Ø 12.8% better than 84%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 56%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 20x 4K, 2 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 30%−6 pp · Ø 36% better than 17%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 21%
Enemies flashed per round 0.29+0.02 · Ø 0.27 better than 57%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
Whether spowrs3robi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 127 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.83
JunJulAugSepOct

Best month: October 2026 with 0.83.

Patterns

From the last 130 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +9 ELO, win rate 45%
On Mondays +15 ELO, win rate 27%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Mirage
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 130 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
63% better than 88%
0.76 better than 66%
80.4 better than 54%
1.06 better than 67%
55% of 159 duels better than 77%
42% of 36 situations better than 62%
Dust 231
52% better than 55%
0.76 better than 69%
82.1 better than 63%
1.07 better than 72%
40% of 109 duels better than 6%
34% of 29 situations better than 42%
Ancient19
47% better than 41%
0.69 better than 32%
73.3 better than 16%
0.94 better than 29%
52% of 89 duels better than 60%
36% of 11 situations better than 48%
Anubis13
31% -
0.81 -
83.4 -
1.08-
45% of 49 duels -
20% of 10 situations -
Nuke11
18% -
0.75 -
82.7 -
0.99-
49% of 59 duels -
0% of 3 situations -
Cache6
33% -
0.77 -
81.0 -
1.01-
52% of 27 duels -
60% of 5 situations -
Inferno5
60% -
0.78 -
77.3 -
1.16-
44% of 9 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How spowrs3robi plays

Across 130 matches spowrs3robi averages K/R 0.76, ADR 80.4 and a rating of 1.04. Most room to improve: Utility hit rate at 30%, better than only 17% of level 8 players. Averages 16.2 kills per match with 49% headshots. The strongest map is Mirage with a 63% win rate in 43 matches. In 53 of 130 matches the rating was 1.10 or higher (41%), in 46 it was below 0.90. In 127 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: October 2026 at 1.15. Things go best from match 5 of the day (+50 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, +50 ELO. Last 30 days: 24 matches, win rate 46%, net ELO +41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.