spl1ttexxx

Russia
On FACEIT since 2022 152 matches tracked 48 matches in 30 days
ELO ▲ 9
2,135
30-day peak: 2,382
Rank EU
#163,698
Russia #46,538 in Russia
Last updated:

How does spl1ttexxx play?

Rating 1.02 K/R 0.74 ADR 79.9 from 152 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 152 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.8
Knife kills 8 in 152 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 44%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 19x 4K, 1 ace in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 7%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +464
= Stayed the same
ADR at 79.5
▼ Got worse
K/R −0.06, Rating −0.12, Headshots −9 pp, Win rate −18 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.73 (at the start 0.79). Just below the average (0.74).

Patterns

From the last 152 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.14 · Mirage
  3. Most kills in a match: 36 · Cache

Maps in detail

from the last 152 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
44% better than 24%
0.77 better than 67%
79.8 better than 47%
1.06 better than 63%
54% of 237 duels better than 69%
35% of 37 situations better than 41%
Dust 233
58% better than 72%
0.74 right on the average
79.3 better than 41%
1.04 better than 53%
53% of 169 duels better than 59%
50% of 16 situations better than 81%
Anubis25
48% better than 37%
0.75 better than 56%
80.8 right on the average
1.03 right on the average
49% of 136 duels better than 36%
45% of 22 situations better than 71%
Inferno13
38% -
0.72 -
80.5 -
0.96-
46% of 91 duels -
57% of 7 situations -
Cache11
45% -
0.75 -
83.8 -
1.02-
54% of 57 duels -
0% of 5 situations -
Ancient10
40% -
0.64 -
78.1 -
0.86-
43% of 42 duels -
0% of 7 situations -
Nuke9
22% -
0.66 -
72.7 -
0.83-
56% of 39 duels -
60% of 5 situations -
Vertigo3
100% -
0.91 -
89.5 -
1.29-
64% of 11 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How spl1ttexxx plays

Across 152 matches spl1ttexxx averages K/R 0.74, ADR 79.9 and a rating of 1.02. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 46% headshots. The strongest map is Dust 2 with a 58% win rate in 33 matches. In 56 of 152 matches the rating was 1.10 or higher (37%), in 58 it was below 0.90. In 131 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: July 2026 at 1.12. Things go best on Mirage (+63 ELO, win rate 44%). Improved over the last three months: ELO +464. Got weaker: K/R −0.06, Rating −0.12, Headshots −9 pp, Win rate −18 pp. Unchanged in recent months: ADR at 79.5. Last 30 days: 48 matches, win rate 40%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.