spidy

Russia
On FACEIT since 2021 194 matches tracked 77 matches in 30 days
ELO ▲ 93
2,579
30-day peak: 2,579
Rank EU
#40,027
Russia #11,497 in Russia
Last updated:

How does spidy play?

Rating 0.93 K/R 0.67 ADR 73.1 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 194 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 20% weak 0.75 to 0.89 23% very weak below 0.75 29%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 46%−6 pp · Ø 52% better than 9%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 94%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 38%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 0.91−0.13 · Ø 1.04 better than 6%
Pistol kills per match 2.4
Knife kills 2 in 194 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.2%).

2K rounds 12.0%−1.6 pp · Ø 13.6% better than 13%
3K rounds 2.9%−1.3 pp · Ø 4.2% better than 5%
MVPs per match 2.0−0.4 · Ø 2.4 better than 11%
4Ks and aces 31x 4K, 4 aces in 193 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.1).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 21%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 44%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether spidy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 194 matches, all from the last 3 months.

Kills per round (K/R)

0.65
AugSepOct

Best month: September 2026 with 0.69.

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
64 matches · 47% win rate
On Mondays −30 ELO, win rate 42%

spidy loses the most ELO on Mirage: −30 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.00 · Inferno
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
47% better than 26%
0.64 better than 7%
71.0 better than 6%
0.89 better than 6%
47% of 232 duels better than 22%
41% of 39 situations better than 59%
Dust 243
51% better than 45%
0.66 better than 13%
72.0 better than 9%
0.92 better than 10%
45% of 175 duels better than 16%
54% of 24 situations better than 86%
Anubis40
58% better than 66%
0.69 better than 21%
74.3 better than 14%
0.97 better than 22%
44% of 194 duels better than 11%
59% of 17 situations better than 90%
Ancient35
49% better than 37%
0.67 better than 15%
73.7 better than 12%
0.92 better than 12%
51% of 165 duels better than 44%
59% of 17 situations better than 91%
Inferno11
36% -
0.80 -
83.3 -
1.07-
47% of 58 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How spidy plays

Across 194 matches spidy averages K/R 0.67, ADR 73.1 and a rating of 0.93. Biggest strength: Clutch 1v1 won at 50%, better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 15.0 kills per match with 49% headshots. The strongest map is Anubis with a 58% win rate in 40 matches. In 55 of 194 matches the rating was 1.10 or higher (28%), in 101 it was below 0.90. In 193 matches with detailed stats: 31 4Ks and 4 aces. Best month by rating: September 2026 at 0.95. spidy loses the most ELO on Mirage (−30 ELO, win rate 47%). Things go best on Dust 2 (+60 ELO, win rate 51%). Match no. 4 of the day goes best: 54% win rate, −30 ELO. Last 30 days: 77 matches, win rate 53%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.