sperj1k

Ukraine
On FACEIT since 2016 384 matches tracked 103 matches in 30 days
ELO ▼ 45
2,728
30-day peak: 2,925
Rank EU
#23,136
Ukraine #1,074 in Ukraine
Last updated:

How does sperj1k play?

Rating 1.08 K/R 0.76 ADR 80.7 from 384 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 384 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 20%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (290 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 62%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 38%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.09+0.05 · Ø 1.04 better than 63%
Pistol kills per match 3.0
Knife kills 6 in 384 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.4% of rounds and so just below the average (13.6%).

2K rounds 13.4%−0.2 pp · Ø 13.6% better than 42%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 48x 4K, 3 aces in 290 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 32%
Enemies flashed per round 0.44+0.14 · Ø 0.30 better than 85%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +261
= Stayed the same
Headshots at 49%
▼ Got worse
K/R −0.14, Rating −0.23, ADR −11.9, Win rate −8 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.89. Last 3 months: 0.73 (at the start 0.87). Just below the average (0.75).

Patterns

From the last 384 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −409 ELO
111 matches · 44% win rate
On Dust 2 −156 ELO
87 matches · 48% win rate
On Fridays −198 ELO, win rate 41%

sperj1k loses the most ELO on Mirage: −409 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.57 · Mirage
  2. Most kills in a match: 43 · Inferno
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 384 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage111
44% better than 18%
0.74 better than 44%
79.4 better than 38%
1.04 better than 47%
54% of 482 duels better than 63%
44% of 43 situations better than 67%
Dust 287
48% better than 34%
0.76 better than 57%
81.6 better than 51%
1.07 better than 58%
56% of 367 duels better than 74%
32% of 68 situations better than 28%
Anubis85
64% better than 81%
0.78 better than 64%
81.7 better than 48%
1.12 better than 71%
52% of 366 duels right on the average
35% of 46 situations better than 40%
Inferno36
69% better than 83%
0.84 better than 75%
90.2 better than 72%
1.21 better than 77%
63% of 178 duels better than 90%
42% of 19 situations better than 59%
Nuke33
55% better than 48%
0.70 better than 26%
73.7 better than 15%
1.00 better than 34%
45% of 126 duels better than 13%
47% of 15 situations better than 65%
Cache27
56% -
0.73 -
75.6 -
1.03-
52% of 104 duels -
50% of 22 situations -
Ancient5
40% -
0.81 -
83.2 -
1.14-
63% of 19 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sperj1k plays

Across 384 matches sperj1k averages K/R 0.76, ADR 80.7 and a rating of 1.08. Averages 16.7 kills per match with 49% headshots. The strongest map is Inferno with a 69% win rate in 36 matches. In 173 of 384 matches the rating was 1.10 or higher (45%), in 134 it was below 0.90. In 290 matches with detailed stats: 48 4Ks and 3 aces. Best month by rating: June 2026 at 1.26. sperj1k loses the most ELO on Mirage (−409 ELO, win rate 44%). Things go best on Inferno (+182 ELO, win rate 69%). Match no. 1 of the day goes best: 58% win rate, +126 ELO. Improved over the last three months: ELO +261. Got weaker: K/R −0.14, Rating −0.23, ADR −11.9, Win rate −8 pp. Unchanged in recent months: Headshots at 49%. Last 30 days: 103 matches, win rate 50%, net ELO −294.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.