souffle77

Greece
On FACEIT since 2022 335 matches tracked 91 matches in 30 days
Last updated:

How does souffle77 play?

Rating 1.02 K/R 0.74 ADR 80.0 from 334 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 334 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 19%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (256 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.02−0.01 · Ø 1.03 better than 41%
Pistol kills per match 2.8
Knife kills 10 in 334 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.1%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 41%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 46x 4K, 4 aces in 256 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 44%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +6 pp, ELO +330
= Stayed the same
ADR at 79.4, Headshots at 53%
▼ Got worse
K/R −0.04, Rating −0.05

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.74 (at the start 0.78). Right on the average (0.74).

Patterns

From the last 334 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −97 ELO
95 matches · 52% win rate
On Mirage −64 ELO
120 matches · 48% win rate
On Sundays −30 ELO, win rate 42%

souffle77 loses the most ELO on Dust 2: −97 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Highest rating in a match: 2.33 · Dust 2
  3. Most kills in a match: 49 · Ancient

Maps in detail

from the last 334 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage120
48% better than 36%
0.78 better than 66%
83.2 better than 60%
1.07 better than 61%
50% of 563 duels better than 41%
47% of 81 situations better than 77%
Dust 295
52% right on the average
0.73 better than 44%
78.1 better than 33%
1.02 better than 43%
45% of 375 duels better than 16%
34% of 83 situations better than 44%
Anubis51
43% better than 19%
0.73 better than 41%
78.5 better than 34%
1.01 better than 38%
52% of 212 duels right on the average
42% of 43 situations better than 62%
Ancient47
47% better than 32%
0.71 better than 32%
76.9 better than 25%
0.96 better than 24%
51% of 231 duels better than 46%
26% of 23 situations better than 22%
Nuke11
36% -
0.76 -
81.7 -
0.99-
48% of 61 duels -
29% of 7 situations -
Cache5
40% -
0.68 -
77.9 -
0.96-
38% of 21 duels -
50% of 4 situations -
Inferno5
0% -
0.71 -
81.8 -
0.91-
45% of 20 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How souffle77 plays

Across 334 matches souffle77 averages K/R 0.74, ADR 80.0 and a rating of 1.02. Averages 16.7 kills per match with 53% headshots. The strongest map is Dust 2 with a 52% win rate in 95 matches. In 123 of 334 matches the rating was 1.10 or higher (37%), in 125 it was below 0.90. In 256 matches with detailed stats: 46 4Ks and 4 aces. Best month by rating: July 2026 at 1.07. souffle77 loses the most ELO on Dust 2 (−97 ELO, win rate 52%). Improved over the last three months: Win rate +6 pp, ELO +330. Got weaker: K/R −0.04, Rating −0.05. Unchanged in recent months: ADR at 79.4, Headshots at 53%. Last 30 days: 91 matches, win rate 43%, net ELO −128.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.