sosiska____

Russia
93 matches tracked
Last updated:

How does sosiska____ play?

Rating 0.99 (from 25 matches) K/R 0.69 ADR 77.2 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67% on level 4
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 56%
Rating spread from 25 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 4% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 24%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 4 average. More first kills per match than the level 4 average. Higher headshot rate than the level 4 average.
Multi-killsEntryHeadshots
better than most on level 4 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1 pp better than 76%
Opening duels won 48%−1 pp better than 49%

Clutch

Average
Last one alive
Clutch 1v1 won 48%+11 pp better than 93%
Clutch 1v2 won 17%−5 pp better than 27%
Clutch kills per match 1.8+0.1 better than 72%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%+5 pp better than 79%
AWP share of kills 9%−2 pp better than 50%
K/D 0.92−0.04 better than 42%
Pistol kills per match 2.4
Knife kills 5 in 93 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.7%+2.1 pp better than 95%
Rounds with 3K 3.8%+0.1 pp better than 65%
MVPs per match 2.2+0.1 better than 75%
4Ks and aces 11x 4K, 1 ace in 46 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 37%
Utility damage per round 3.0−0.8 better than 32%
Enemies flashed per round 0.29+0.05 better than 65%
Rounds with a death 76%+3 pp better than 21%

Progress

One value per month, dashed line is the Level 4 average
▲ Improved
K/R +0.12, ADR +11.6, Win rate +3 pp, ELO +137
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp

Aug to Sep 2026 compared with Mar to Jul 2026.

Kills per round (K/R)

0.54
MarAprMayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.75 (at the start 0.63).

Patterns

From the last 93 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Highest rating in a match: 1.88 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
53% better than 62%
0.71 better than 57%
78.6 better than 59%
0.96-
51% of 189 duels better than 61%
53% of 19 situations better than 87%
Mirage25
44% better than 34%
0.64 better than 25%
67.6 better than 10%
0.93-
43% of 88 duels better than 22%
42% of 12 situations better than 64%
Anubis8
25% -
0.67 -
80.1 -
1.50-
33% of 46 duels -
0% of 1 situations -
Nuke6
50% -
0.71 -
74.9 -
1.05-
38% of 34 duels -
25% of 4 situations -
Cache5
80% -
0.77 -
99.9 -
1.02-
57% of 23 duels -
50% of 2 situations -
Inferno5
40% -
0.80 -
92.4 -
1.05-
51% of 37 duels -
75% of 4 situations -
Ancient4
50% -
0.68 -
76.6 -
1.17-
29% of 14 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sosiska____ plays

Across 93 matches sosiska____ averages K/R 0.69 and ADR 77.2; the rating across the 25 rated matches is 0.99. Biggest strength: Clutch 1v1 won at 48%. That is better than 93% of players on level 4. Most room to improve: Rounds with a death at 76%. That is better than only 21% of players on level 4. On average 15.4 kills per match, 48% of them headshots. The strongest map is Dust 2 with a 53% win rate in 40 matches. In 8 of 25 matches the rating was 1.10 or higher (32%), in 11 it was below 0.90. In 46 matches with detailed stats: 11 4Ks and 1 aces. Best month by rating: August 2026 at 1.16. Things go best on Dust 2 (+59 ELO, win rate 53%). Improved over the last three months: K/R +0.12, ADR +11.6, Win rate +3 pp, ELO +137. Got weaker: Headshots −4 pp.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 4): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.