somic1

Portugal
109 matches tracked 54 matches in 30 days
Last updated:

How does somic1 play?

Rating 1.01 (from 67 matches) K/R 0.70 ADR 74.1 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 67 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 34% weak 0.75 to 0.89 16% very weak below 0.75 16%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 44%−5 pp · Ø 49% better than 8%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (48%).

Headshot rate 38%−10 pp · Ø 48% better than 8%
AWP share of kills 8%−3 pp · Ø 11% better than 46%
K/D 1.01+0.04 · Ø 0.97 better than 55%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so slightly below the average (12.8%).

2K rounds 12.2%−0.6 pp · Ø 12.8% better than 26%
3K rounds 4.3%+0.5 pp · Ø 3.8% better than 68%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 12x 4K, 0 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.27).

Utility hit rate 38%+2 pp · Ø 36% better than 69%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 42%
Enemies flashed per round 0.13−0.14 · Ø 0.27 better than 13%
Deaths per round 69%−4 pp · Ø 73% better than 86%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, ADR at 73.4, Win rate at 50%
▼ Got worse
Rating −0.05, Headshots −2 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.67
AprMayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.69 (at the start 0.70). Just below the average (0.71).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −143 ELO
35 matches · 34% win rate
On Mirage −65 ELO
33 matches · 52% win rate
In match 2 of the day +1 ELO
27 matches · 41% win rate

somic1 loses the most ELO in match 1 of the day: −143 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Mirage
  2. Most kills in a match: 33 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
55% better than 66%
0.77 better than 75%
78.4 better than 43%
1.12 better than 86%
49% of 81 duels better than 41%
28% of 18 situations better than 25%
Mirage33
52% better than 54%
0.68 better than 28%
74.8 better than 25%
0.99 better than 43%
40% of 55 duels better than 7%
20% of 10 situations better than 8%
Inferno18
56% better than 65%
0.61 better than 8%
69.0 better than 9%
0.86 better than 9%
44% of 43 duels better than 18%
40% of 5 situations better than 56%
Ancient11
27% -
0.66 -
67.4 -
0.97-
44% of 18 duels -
50% of 6 situations -
Nuke4
50% -
0.61 -
63.9 -
0.95-
40% of 10 duels -
75% of 4 situations -
Cache3
33% -
0.71 -
76.2 -
1.04-
33% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How somic1 plays

Across 109 matches somic1 averages K/R 0.70 and ADR 74.1; the rating across the 67 rated matches is 1.01. Biggest strength: Deaths per round at just 69% (lower is better), better than 86% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 15.7 kills per match with 38% headshots. The strongest map is Inferno with a 56% win rate in 18 matches. In 22 of 67 matches the rating was 1.10 or higher (33%), in 22 it was below 0.90. In 62 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: September 2026 at 1.12. somic1 loses the most ELO in match 1 of the day (−143 ELO, win rate 34%). Things go best on Dust 2 (+24 ELO, win rate 55%). Got weaker: Rating −0.05, Headshots −2 pp. Unchanged in recent months: K/R at 0.69, ADR at 73.4, Win rate at 50%. Last 30 days: 54 matches, win rate 52%, net ELO +35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.