somehiding

United Kingdom
On FACEIT since 2026 299 matches tracked 70 matches in 30 days
ELO ▲ 47
2,840
30-day peak: 2,899
Rank EU ▼ 5,962 places
#15,198
United Kingdom #246 in United Kingdom
30 days · prev. #9,236 · best #7,773
Last updated:

How does somehiding play?

Rating 1.17 K/R 0.82 ADR 85.0 from 299 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 299 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 29% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 8% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (277 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 58%+6 pp · Ø 52% better than 88%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 29%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 83%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.05).

Headshot rate 49%−2 pp · Ø 51% better than 34%
AWP share of kills 25%+13 pp · Ø 12% better than 90%
K/D 1.20+0.15 · Ø 1.05 better than 85%
Pistol kills per match 3.3
Knife kills 3 in 299 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 87%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 79%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 62x 4K, 7 aces in 277 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 14%
Utility damage per round 2.8−1.2 · Ø 4.0 better than 16%
Enemies flashed per round 0.20−0.11 · Ø 0.31 better than 19%
Deaths per round 68%−3 pp · Ø 71% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether somehiding is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 298 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.82
JulAugSepOct

Best month: August 2026 with 0.85.

Patterns

From the last 299 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −103 ELO
127 matches · 50% win rate
On Anubis −2 ELO
50 matches · 48% win rate
Between 12:00 and 18:00 −5 ELO, win rate 46%

somehiding loses the most ELO on Mirage: −103 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.70 · Mirage
  2. Most kills in a match: 39 · Anubis
  3. Longest win streak: 6 wins in a row · Cache

Maps in detail

from the last 299 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage127
50% better than 35%
0.86 better than 88%
88.7 better than 80%
1.21 better than 89%
62% of 583 duels better than 94%
36% of 102 situations better than 42%
Ancient54
54% better than 51%
0.78 better than 63%
81.9 better than 49%
1.12 better than 72%
54% of 247 duels better than 61%
34% of 41 situations better than 41%
Anubis50
48% better than 30%
0.81 better than 76%
82.9 better than 56%
1.16 better than 81%
58% of 220 duels better than 79%
30% of 37 situations better than 28%
Dust 250
48% better than 30%
0.80 better than 72%
81.3 better than 48%
1.13 better than 71%
57% of 244 duels better than 75%
42% of 26 situations better than 59%
Nuke9
67% -
0.80 -
84.8 -
1.22-
56% of 45 duels -
0% of 3 situations -
Cache5
80% -
0.79 -
83.4 -
1.10-
52% of 23 duels -
0% of 1 situations -
Inferno3
67% -
0.75 -
88.8 -
1.09-
39% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How somehiding plays

Across 299 matches somehiding averages K/R 0.82, ADR 85.0 and a rating of 1.17. Biggest strength: Opening duels won at 58%, better than 88% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 17.8 kills per match with 49% headshots. The strongest map is Ancient with a 54% win rate in 54 matches. In 175 of 299 matches the rating was 1.10 or higher (59%), in 69 it was below 0.90. In 277 matches with detailed stats: 62 4Ks and 7 aces. Best month by rating: August 2026 at 1.20. somehiding loses the most ELO on Mirage (−103 ELO, win rate 50%). Things go best on Ancient (+70 ELO, win rate 54%). Match no. 1 of the day goes best: 58% win rate, −32 ELO. Last 30 days: 70 matches, win rate 46%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.