solongoodbye

Russia
On FACEIT since 2019 129 matches tracked 83 matches in 30 days
ELO ▲ 344
2,390
30-day peak: 2,390
Rank EU
#75,584
Russia #21,401 in Russia
Last updated:

How does solongoodbye play?

Rating 0.96 K/R 0.68 ADR 75.7 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 129 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 12% normal 0.90 to 1.09 24% weak 0.75 to 0.89 25% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 50%−1 pp · Ø 51% better than 36%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 0.96−0.07 · Ø 1.03 better than 20%
Pistol kills per match 2.8
Knife kills 4 in 129 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 12%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 12%
MVPs per match 2.0−0.3 · Ø 2.3 better than 13%
4Ks and aces 14x 4K, 2 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

33% of nades dealing damage or blinding and so slightly below the average (35%).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 50%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 57%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, Rating at 0.96, ADR at 75.1, Headshots at 49%, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: June 2026 with 0.71. Last 3 months: 0.68 (at the start 0.71). Clearly below the average (0.74).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −95 ELO
24 matches · 38% win rate
On Mirage −30 ELO
31 matches · 52% win rate
On Dust 2 −12 ELO
40 matches · 53% win rate

solongoodbye loses the most ELO in match 3 of the day: −95 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 1.81 · Anubis
  3. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
53% better than 56%
0.67 better than 16%
75.0 better than 18%
0.94 better than 16%
51% of 158 duels better than 46%
37% of 27 situations right on the average
Mirage31
52% right on the average
0.66 better than 13%
72.7 better than 12%
0.95 better than 21%
49% of 124 duels better than 35%
47% of 17 situations better than 77%
Anubis18
56% better than 63%
0.66 better than 11%
75.6 better than 18%
0.93 better than 13%
52% of 88 duels right on the average
38% of 13 situations right on the average
Ancient15
60% better than 73%
0.65 better than 9%
74.4 better than 14%
0.96 better than 24%
38% of 55 duels better than 2%
70% of 10 situations better than 98%
Nuke9
44% -
0.78 -
84.0 -
1.06-
53% of 34 duels -
14% of 7 situations -
Inferno8
38% -
0.74 -
77.7 -
1.02-
49% of 39 duels -
14% of 7 situations -
Cache5
0% -
0.76 -
85.6 -
0.94-
63% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How solongoodbye plays

Across 129 matches solongoodbye averages K/R 0.68, ADR 75.7 and a rating of 0.96. Most room to improve: 3K rounds at 3.2%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 49% headshots. The strongest map is Ancient with a 60% win rate in 15 matches. In 36 of 129 matches the rating was 1.10 or higher (28%), in 62 it was below 0.90. In 108 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: June 2026 at 0.98. solongoodbye loses the most ELO in match 3 of the day (−95 ELO, win rate 38%). Things go best in match 2 of the day (−4 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, −4 ELO. Unchanged in recent months: K/R at 0.68, Rating at 0.96, ADR at 75.1, Headshots at 49%, Win rate at 50%. Last 30 days: 83 matches, win rate 51%, net ELO −125.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.