sokhraz9

Russia
On FACEIT since 2025 62 matches tracked
Last updated:

How does sokhraz9 play?

Rating 0.92 K/R 0.66 ADR 73.3 from 62 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 62 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 34%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 58%+8 pp · Ø 50% better than 95%

Clutch

Weakness
Last one alive

20% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 20%−18 pp · Ø 38% better than 1%
Clutch 1v2 won 10%−10 pp · Ø 20% better than 2%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 4%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (1.00).

Headshot rate 45%−3 pp · Ø 48% better than 31%
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 0.93−0.07 · Ø 1.00 better than 20%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds

1.6 MVPs per match and so well below the average (2.2).

2K rounds 12.6%−0.5 pp · Ø 13.1% better than 32%
3K rounds 2.3%−1.6 pp · Ø 3.9% better than 1%
MVPs per match 1.6−0.6 · Ø 2.2 better than 1%
4Ks and aces 3x 4K, 0 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

0.65 enemies flashed per round and so well above the average (0.28).

Utility hit rate 38%+2 pp · Ø 36% better than 70%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.65+0.37 · Ø 0.28 better than 98%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +227
= Stayed the same
K/R at 0.65, Rating at 0.90, ADR at 73.1, Headshots at 45%, Win rate at 46%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months: 0.65 (at the start 0.66). Clearly below the average (0.72).

Patterns

From the last 62 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −36 ELO, win rate 36%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Mirage
  2. Most kills in a match: 40 · Nuke
  3. Highest rating in a match: 1.55 · Mirage

Maps in detail

from the last 62 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
44% better than 26%
0.65 better than 14%
73.1 better than 16%
0.92 better than 19%
54% of 74 duels better than 70%
22% of 18 situations better than 11%
Ancient11
36% -
0.66 -
75.2 -
0.92-
58% of 31 duels -
22% of 9 situations -
Dust 29
44% -
0.65 -
72.3 -
0.92-
50% of 26 duels -
33% of 6 situations -
Anubis7
57% -
0.66 -
71.5 -
0.95-
65% of 31 duels -
50% of 2 situations -
Nuke6
50% -
0.69 -
78.9 -
0.96-
39% of 18 duels -
43% of 7 situations -
Inferno3
67% -
0.71 -
69.2 -
1.00-
67% of 9 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sokhraz9 plays

Across 62 matches sokhraz9 averages K/R 0.66, ADR 73.3 and a rating of 0.92. Biggest strength: Opening duels won at 58%, better than 95% of level 9 players. Most room to improve: Clutch 1v1 won at 20%, better than only 1% of level 9 players. Averages 15.0 kills per match with 45% headshots. The strongest map is Mirage with a 44% win rate in 25 matches. In 18 of 62 matches the rating was 1.10 or higher (29%), in 29 it was below 0.90. In 20 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: August 2026 at 0.96. Things go best on Mirage (+24 ELO, win rate 44%). Improved over the last three months: ELO +227. Unchanged in recent months: K/R at 0.65, Rating at 0.90, ADR at 73.1, Headshots at 45%, Win rate at 46%. Last 30 days: 2 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.