sogekings-
Name history of sogekings-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does sogekings- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).
Compared with 1,663 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.94 K/D and so slightly below the average (1.02).
Impact
AverageExactly 3 kills in 3.1% of rounds and so clearly below the average (4.0%).
Utility and deaths
Average25% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: May 2026 with 0.76. Last 3 months: 0.69 (at the start 0.75). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.05. Last 3 months: 0.95 (at the start 1.05). Clearly below the average (1.02).
Damage per round (ADR)
Best month: May 2026 with 81.8. Last 3 months: 74.9 (at the start 78.1). Clearly below the average (80.0).
Share of headshot kills
Best month: August 2026 with 49%. Last 3 months: 44% (at the start 47%). Well below the average (50%).
Matches won (win rate)
Best month: October 2026 with 66%. Last 3 months: 56% (at the start 48%). Well above the average (49%).
Best month: October 2026 with 2,380.
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 60%.
Patterns
From the last 180 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
sogekings- loses the most ELO on Dust 2: −24 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 30 · Mirage
- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 1.77 · Dust 2
Maps in detail
from the last 180 matchesCompared with players on the same level who have at least 15 matches on the map.
How sogekings- plays
Across 180 matches sogekings- averages K/R 0.70 and ADR 75.5; the rating across the 160 rated matches is 0.95. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 45% headshots. The strongest map is Ancient with a 80% win rate in 15 matches. In 51 of 160 matches the rating was 1.10 or higher (32%), in 64 it was below 0.90. In 110 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: June 2026 at 1.05. sogekings- loses the most ELO on Dust 2 (−24 ELO, win rate 42%). Things go best on Mirage (+58 ELO, win rate 54%). Improved over the last three months: Win rate +8 pp. Got weaker: K/R −0.06, Rating −0.10, Headshots −3 pp. Unchanged in recent months: ADR at 74.9. Last 30 days: 48 matches, win rate 65%, net ELO +100.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.