snickers_xxx

Russia
On FACEIT since 2022 184 matches tracked 46 matches in 30 days
ELO ▲ 110
2,273
30-day peak: 2,273
Rank EU
#108,506
Russia #30,652 in Russia
Last updated:

How does snickers_xxx play?

Rating 1.05 K/R 0.74 ADR 78.7 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 184 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 29% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Strength
Last one alive

36% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 36%+14 pp · Ø 22% better than 99%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 74%
AWP share of kills 18%+7 pp · Ø 11% better than 79%
K/D 1.06+0.03 · Ø 1.03 better than 56%
Pistol kills per match 2.6
Knife kills 1 in 184 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 64%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 79%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 20x 4K, 2 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

0.22 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 29%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.12, Rating +0.18, ADR +7.4, Win rate +9 pp, ELO +244
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.78 (at the start 0.66). Slightly above the average (0.74).

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −24 ELO
23 matches · 61% win rate
On Dust 2 −12 ELO
46 matches · 50% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 48%
On Tuesdays −84 ELO, win rate 36%

snickers_xxx loses the most ELO on Anubis: −24 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Cache
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 2.07 · Mirage

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
55% better than 62%
0.76 better than 57%
83.1 better than 60%
1.09 better than 66%
55% of 326 duels better than 71%
41% of 46 situations better than 60%
Dust 246
50% better than 44%
0.69 better than 25%
73.5 better than 15%
0.98 better than 29%
54% of 190 duels better than 65%
31% of 42 situations better than 32%
Anubis23
61% better than 78%
0.80 better than 73%
80.5 better than 46%
1.13 better than 75%
57% of 95 duels better than 77%
62% of 13 situations better than 91%
Ancient17
71% better than 96%
0.70 better than 28%
75.3 better than 19%
0.98 better than 31%
63% of 65 duels better than 94%
60% of 10 situations better than 92%
Nuke15
33% better than 3%
0.69 better than 18%
71.0 better than 5%
0.97 better than 22%
53% of 43 duels right on the average
40% of 15 situations right on the average
Inferno6
50% -
0.80 -
83.0 -
1.18-
71% of 24 duels -
50% of 6 situations -
Cache4
50% -
0.78 -
85.4 -
1.06-
60% of 20 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How snickers_xxx plays

Across 184 matches snickers_xxx averages K/R 0.74, ADR 78.7 and a rating of 1.05. Biggest strength: Opening duels won at 59%, better than 93% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 54% headshots. The strongest map is Ancient with a 71% win rate in 17 matches. In 75 of 184 matches the rating was 1.10 or higher (41%), in 56 it was below 0.90. In 108 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: September 2026 at 1.14. snickers_xxx loses the most ELO on Anubis (−24 ELO, win rate 61%). Things go best on Mirage (+43 ELO, win rate 55%). Match no. 1 of the day goes best: 67% win rate, +1 ELO. Improved over the last three months: K/R +0.12, Rating +0.18, ADR +7.4, Win rate +9 pp, ELO +244. Got weaker: Headshots −6 pp. Last 30 days: 46 matches, win rate 61%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.