smurkEZ

Estonia
On FACEIT since 2024 193 matches tracked 52 matches in 30 days
ELO ▲ 36
2,194
30-day peak: 2,212
Rank EU
#137,874
Estonia #1,306 in Estonia
Last updated:

How does smurkEZ play?

Rating 1.11 K/R 0.79 ADR 84.8 from 193 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 193 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.12+0.10 · Ø 1.02 better than 80%
Pistol kills per match 2.8
Knife kills 11 in 193 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.3%).

2K rounds 15.1%+1.8 pp · Ø 13.3% better than 86%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 44%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 33x 4K, 3 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.28).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 68%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 20%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp, ELO +144
= Stayed the same
ADR at 84.2
▼ Got worse
K/R −0.05, Rating −0.10, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.78 (at the start 0.83). Slightly above the average (0.74).

Patterns

From the last 193 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −51 ELO
32 matches · 41% win rate
On Mirage −11 ELO
21 matches · 52% win rate
Between 0:00 and 6:00 +139 ELO, win rate 43%
On Mondays +63 ELO, win rate 32%

smurkEZ loses the most ELO in match 3 of the day: −51 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.01 · Ancient

Maps in detail

from the last 193 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient51
45% better than 28%
0.79 better than 71%
86.5 better than 75%
1.06 better than 61%
54% of 291 duels better than 66%
58% of 31 situations better than 90%
Anubis38
58% better than 71%
0.84 better than 91%
86.0 better than 78%
1.21 better than 94%
53% of 148 duels better than 61%
52% of 33 situations better than 85%
Inferno28
46% better than 24%
0.84 better than 88%
87.5 better than 76%
1.20 better than 87%
59% of 158 duels better than 83%
47% of 15 situations better than 74%
Dust 227
41% better than 16%
0.82 better than 82%
89.5 better than 86%
1.15 better than 83%
53% of 129 duels better than 59%
47% of 19 situations better than 76%
Mirage21
52% right on the average
0.77 better than 67%
80.8 better than 52%
1.08 better than 69%
43% of 100 duels better than 11%
25% of 12 situations better than 17%
Nuke11
36% -
0.73 -
77.6 -
1.00-
47% of 47 duels -
25% of 8 situations -
Vertigo9
56% -
0.73 -
79.4 -
1.04-
57% of 47 duels -
26% of 19 situations -
Cache5
40% -
0.57 -
69.7 -
0.73-
60% of 20 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How smurkEZ plays

Across 193 matches smurkEZ averages K/R 0.79, ADR 84.8 and a rating of 1.11. Biggest strength: Rating at 1.11, better than 81% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 47% headshots. The strongest map is Anubis with a 58% win rate in 38 matches. In 90 of 193 matches the rating was 1.10 or higher (47%), in 60 it was below 0.90. In 134 matches with detailed stats: 33 4Ks and 3 aces. Best month by rating: July 2026 at 1.19. smurkEZ loses the most ELO in match 3 of the day (−51 ELO, win rate 41%). Things go best in match 1 of the day (+43 ELO, win rate 54%). Match no. 4 of the day goes best: 55% win rate, +34 ELO. Improved over the last three months: Headshots +4 pp, ELO +144. Got weaker: K/R −0.05, Rating −0.10, Win rate −5 pp. Unchanged in recent months: ADR at 84.2. Last 30 days: 52 matches, win rate 52%, net ELO +83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.